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Chris Rickwood

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  1. Not to discourage you from learning KM because that's time well spent but have you looked at exporting audio files instead of bouncing? Exporting tracks as audio files or Exporting selected regions as audio files will export individual tracks or regions with a custom name that you can define. Look at File -> Export. If you've setup your project smartly it makes exporting stems very easy.
  2. Another way to do this without having to change your outputs is to: Go to the mixer, right click (ctrl click) the aux track and select "Create Track" or (Ctrl-T). This will put your aux track in the arrange window just like your piano track. Draw an empty region however long you want the rendered audio on the new aux track in the arrange window. From here you can Bounce In Place the aux region and it will render just your delay and reverb on a new audio track or... Click File -> Export -> Regions as Audio Files to export just your delay and reverb track as a wave file.
  3. Does it work with any other DAW. I have a Teensy controller and it works in Logic. In the Teensyduino software you have to make sure your USB Type is set to MIDI. Then in Logic goto to Preferences -> MIDI -> Inputs and you should see it there. You might have to activate it.
  4. You can save them in the Library. They are essentially a track stack so I suppose they behave differently than an instrument plugin as far as saving.
  5. OK, you can save it as a user template and load it up when you need it. That's actually not a bad solution so you can have a bunch of templates depending on the instrument.
  6. Yep, you're right. Popping open the manual it looks like that works for the same track or channel strip. that is less useful.
  7. That would have worked except the default is diatonic not chromatic so it doesn't quite get the OP what they want.
  8. You can delete them all and then quickly make them by clicking the + sign at the top left and select Learn. Then play any note you want from your keyboard and it will create new lanes. After you've created that select Functions - Store As Default Pattern Template and you'll have your own custom template load up as a default.
  9. You are viewing Automation. Hit A to toggle it back off. You can also click that blue button that looks like a Z (automation nodes) at the top of your screen there.
  10. I have this happen too. Do you have any compressors or limiters on your tracks or busses that get deactivated when you are in low latency mode? I've noticed in low latency mode the volume can change (at seemingly random moments) for your selected track. Try removing volume boosting plugins from your busses and see if that fixes the problem.
  11. skijumptoes has the right idea. I've done this a million times. Though I would just bounce out 1 - 19 with a tail and then make 19 - 51 a loop. You game logic can then start the loop while the beginning is fading out. Depends on your game engine of course but that a pretty rudimentary feature. You will have two files but it won't double your memory since you're really exporting the same amount of time. Sure it will be slightly more because you'll want to render the tail of the beginning section but it won't double the size. Also, unless there is a REALLY good reason I would consider shortening the beginning and lengthening the loop so you'll get more mileage out of the loop. Judging by your screenshot it looks like you're repeating a lot of the material anyway. So it would be better to make like a 4 bar intro and then a 48? bar loop.
  12. Make sure the MIDI notes inside of those regions aren't hanging outside of the region. Even though you have the region offset, if the note is outside of the region it sometimes doesn't play. Quantize or trim them up.
  13. You can't put another track stack into a summing track stack. Motown Revisited+ is already a track stack so you can't embed it in another one. You can create a bus though and send all those tracks to a regular AUX and automate that way.
  14. I hear ya. Cubase's handles are a dream (Studio One stole it from Cubase so I wish Logic would as well.) One other thing you can do instead of using the volume slider is ctrl-a to select all and then mouse drag the background instead of cmd-drag. This does the compression and expansion thing for velocities that Cubase does. I use that one all of the time too.
  15. Yes, it's not obvious though. Command-Drag on the background in the piano roll down where the velocities are shown. You should see a green line and the help tag will say "Scale and Select." You velocities will follow the line relative to the other notes. So if you draw a line ramping up from right to left, you'll create a crescendo while retaining the shape of the velocities so all your accents and performance will remain intact.
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