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davidpietrzak

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  1. The thing that makes the production of this song so special is that no matter what you are listening to it with, from a massive PA down to a 1/4 inch speaker on a portable device, it still sounds great. Even if it's barely audible in a noisy place, it still sounds great. Besides that, it's a great song. The key to making it sound good on all speakers is a perfect midrange, and I knew the song but haven't heard it in years. I gotta agree with you. I just listened to it on my laptop speakers and it was a great mix.
  2. I forgot that I had automations on the output channel, but after I turned those off it worked. I had never used the 'add to audio bin' option before, but I guess thats what this is for. Thanks man. I really appreciated it. My CPU is now running 25%, I can't thank you enough.
  3. And the just add the bounced track back into the song? I'll give it a try.
  4. does this work while recording audio? I'd like to have a band play without a click track to make it more natural, but I wouldn't want to lose the time syncing abilities, like delay time and MIDI quantization... Basically, when the band is recording, can I tape to the tempo of the band, and logic adjust through the song to my taps?
  5. I know I'm young. ha. But here's my favorite production/ mix job: anything from the album "The Ocean and the Sun" by The Sound of Animals Fighting. I love how glassy yet full sounding the guitars are. The bass is leveled perfectly and really clear. They actually rode the faders through-out the song to help make the song more dynamic. (seems to be a lost trade to my generation) And don't even get me started on the drums. (beautiful, notice the change of how much ring is on the snare at different parts in the song) I do love dark side of the moon too though. Alan Parsons for the win.
  6. Hi, I recently recorded my band again, and this time I decided to use the drum replacement to completely eliminate bleed in the snare and kick mics, that way I could EQ and compress as I felt needed without any issue. After I went through each track and corrected the drum replacement mistakes I started looking for kick sounds. Long story short, I have two kick, and three snare samples. Each is in it's own channel, and has its own EQ and level. However, all the kicks are send to one bus, and all snares to another, so I could process them as if they were one beautifully crafted snare. Now comes the major problem, I need more CPU room, and I've bounced every single track. I use a lot of busses, and I need a way to bounce the bus as a whole. I'm fine with printing down the levels being sent to the busses. So is there any way that I can bounce a bus as a whole?
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