Mac OS X new 10.8.3 version & Logic Pro

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Re: Mac OS X new 10.8.3 version & Logic Pro

Postby rone2him » Sun Mar 17, 2013 10:48 am

Both my rigs (iMac 2.8GHz Quad-Core Intel Core I7, & iMac 2.8 GHz Intel Core 2 Duo Mid-97) are now upgraded with OS X 10.8.3, latest software revs. on everything... I also setup a partition with OSX 10.6.8... but very happy with Mountain Lion so far... ready for the next decade :roll: if I last :wink:
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Re: Mac OS X new 10.8.3 version & Logic Pro

Postby n6smith » Sun Mar 17, 2013 2:39 pm

kandie wrote:Only been using it a couple of minutes but I'm still experiencing some lags, although they are much shorter (like 2 seconds long).


Are you running Logic in 32bit or 64bit mode?

If you are running Logic in 32bit mode try changing over to 64bit mode and test and see if that makes any difference (even if you only have 4GB or ram)

Also, which plugins were you using when you noticed the lag? Logic's built in ones like EQ or a 3rd party plugin and if so, which one or ones?
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Re: Mac OS X new 10.8.3 version & Logic Pro

Postby Twister » Mon Mar 18, 2013 5:04 am

A friend of mine with the level meter lag I posted here reported, that the update did not fix anything.
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Re: Mac OS X new 10.8.3 version & Logic Pro

Postby robertg » Mon Mar 18, 2013 8:38 pm

The frame-rate thing isn't fixed, try stacking 3 multimeters on the master and watch them tank... can't speak for the unresponsive bug though, I'm sure it's better
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Re: Mac OS X new 10.8.3 version & Logic Pro

Postby Janne » Tue Mar 19, 2013 4:04 am

Yep, the frame rate is still afwul.

Though the lag didnt appear on my system since 10.8.3 update.

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Re: Mac OS X new 10.8.3 version & Logic Pro

Postby n6smith » Tue Mar 19, 2013 8:44 am

robertg wrote:The frame-rate thing isn't fixed, try stacking 3 multimeters on the master and watch them tank... can't speak for the unresponsive bug though, I'm sure it's better


Not seeing that behavior here...

12 tracks... 6 being Audio streaming from ext FW800 HD and 6 being ZebraHZ plus 6 instances of 2C's B2 in Dual Mode (heavy load reverb plugin)

4 Instances of Multimeter on Master, all in Analyzer mode, 2 in Mono and 2 in LRMax and no 'tanking' that i can discern... (by which I assume you mean, redraw slows down to a crawl?) Both response time and display updating normally as far as i can tell....

CPU clipping occasionally into the Red but that happens without the MMs because of the multiple B2 instances...

I had to add a further 4 instances of MM (which is a crazy situation.. but for testing......) before i started to notice a drop off in redraw performance.. so maybe it's simply a case of available CPU be it the graphics card or the main CPU? (or even VRAM??)

2011 i7 3.4 iMac AMD Radeon HD 6970M 2GB VRAM... 32GB .... 10.8.3 and 9.1.8
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Re: Mac OS X new 10.8.3 version & Logic Pro

Postby Simon Morrison » Tue Mar 19, 2013 12:01 pm

Twister wrote:A friend of mine with the level meter lag I posted here reported, that the update did not fix anything.


Your friend's Mac mini (late 2012) uses an integrated Graphics Processing Unit (GPU): the Intel HD Graphics 4000. Integrated GPUs use system memory for video processing, and their overall performance is affected by the amount of installed RAM: increasing RAM can improve performance. With 8 GB of installed RAM the Intel HD Graphics 4000 GPU allocates 512 MB of system memory to video processing. At 16 GB of installed RAM, the allocation is 768 MB. Integrated GPUs typically don't offer the same level of performance as discrete GPUs.

With the release of Mac OS X 10.8.3 [combined with Logic Pro 9.1.8], Mountain Lion is no longer a gating factor in Logic Pro's performance.

There are still many other factors affecting Logic Pro's performance:

• Processor speed and number of cores
• Installed RAM
• Graphics Processing Unit (GPU) type, speed and memory
• Display type and resolution
• Storage device type and transfer rate
• Audio interface type and transfer rate
• 3rd party hardware
• 3rd party system-level software ("Extensions")
• 3rd party audio plug-in performance / compatibility
• Logic Pro configuration:
- 32-bit | 64-bit
- I/O Buffer Size
- Process Buffer Range
• Project configuration:
- number of tracks
- project length
- sample rate
- number and type of software instruments
- number and type of plug-ins
• Data corruption:
- damaged preference files
- damaged project files

All of these factors should be considered when troubleshooting a performance issue.
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Re: Mac OS X new 10.8.3 version & Logic Pro

Postby robertg » Tue Mar 19, 2013 12:13 pm

Pure nonsense. Every single graphics adaptor made in at least the past 8+ years is fully capable of drawing the simple little lines and graphs that logic displays with at least 80-100 fps, this has nothing to do with hardware. Come on, think about what you're saying.. if it can run much more complicated video games, it can draw lines.

It's a matter of outdated and inefficient code. Obviously, the OS X people have made some changes with regard to graphics and they aren't working too well with the old logic code.

Look at it this way, if there is fluidity and smoothness of OS X mission control gestures, there is no reason that logic can't do it. It's just either not a high priority or it's being rewritten anyway for logic 10.
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Re: Mac OS X new 10.8.3 version & Logic Pro

Postby mono » Fri Mar 22, 2013 8:44 pm

Like some others here, the update made things more bearable, but still haven't fix it. The analyers tend to run okay (at least consistent), but going between plugin GUI and arrange window still have serve lag depends on the plugin.. So far RX2 denoiser being the biggest offender, others like voxengo glisseq or dmguadio eq here and there.

At least I'm not waiting like 10sec for the transport to stop, so that's some saving grace I guess. Still disappointing.
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Re: Mac OS X new 10.8.3 version & Logic Pro

Postby mindprint » Mon Mar 25, 2013 2:35 am

For me at least there is no lag with audio when pressing stop. But the framerate of the analyzers is still slowed down.
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Re: Mac OS X new 10.8.3 version & Logic Pro

Postby MrKat » Sat Mar 30, 2013 4:22 pm

had a couple of crashes.... and the fans on my mac pro are going into overdrive!

Just reset the SMC... let's see how it goes from here
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Re: Mac OS X new 10.8.3 version & Logic Pro

Postby janeenurs » Sun Mar 31, 2013 6:51 am

Just upgraded, hoping its going to fix the issue(s) outlined in previous forum thread below - i.e. constant crashes no matter what going on in Logic 9.1.8. & wierd echo...

Mainly 'Sudden motion sensor' error messages - despite that being disabled; buffer size at max; etc etc

If not then back to 10.6.8 OSx plus Logic 8... which was far more stable than this set-up, which I've had for just over a month and has been a time-eater (not to mention money eater..!) due to these constant error signs/crashes in Logic and Main Stage..grrrrrr!


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Re: Mac OS X new 10.8.3 version & Logic Pro

Postby realtwang » Sun Mar 31, 2013 4:19 pm

I posted in the giant 40+ page thread already, but for the record...the update has not fixed the lag issues. And it also appears to have made Logic less efficient altogether. My system bogs down on the most basic of sessions with "system overload - audio engine cannot keep up". I have plenty of RAM (8GB), plenty of processor (2.3 gHz quad Core i7), and a mostly empty external thunderbolt drive for my sessions. There is no reason at all that this system should not be able to handle my current session:

1 vocal with comp and eq
3 electric guitar tracks, 2 of them with Amp Designer rigs (1 amp, 1 pedalboard pedal).
2 acoustic guitar tracks with comp and eq
1 bass track with comp and eq
1 instance of EXS24 with B3 organ preset
3 stereo acoustic drum tracks bussed to an aux track
1 reverb bus track, all tracks sends sent to reverb
Main aux track with comp, limiter and multimeter

There is no automation as of yet, and Logic chokes on this very basic setup.

Now, for the graphic lag issue...The lag has been lessened by the update on EQ analyzer, Multimeter, etc., but it still exists (10 seconds or so on average). Now, however, the infinite non-responsiveness problem happens with virtual instruments such as Amp Designer or EXS24. Logic responds fine as long as you don't have these "open" and displaying onscreen. The minute one is displayed, bam - instant loss of transport control. Again, sometimes playing for up to two minutes.

I really don't know what else to say. The fact that the designers can't get it together more than this is absolutely embarrassing. Logic is absolutely unusable in this state, in that I cannot get any work done. It is not my graphics card. It is not my system. It is not 3rd party plugins. Digital Performer works just fine on this exact same system. This problem has existed for me since Mountain Lion came out, and for some others since Lion, so at least nine months. Get it together, Apple. If you can't fix this, I recommend you just burn it and build the whole damned program over from scratch. This is not what I expect from Apple products, and I, for one, am very freaking unhappy.
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Re: Mac OS X new 10.8.3 version & Logic Pro

Postby Hint » Wed Apr 03, 2013 5:45 am

To add to the pool:

I waited for early reports on 10.8.3 and got the impression the lag was fixed for most people. So I jumped from 10.6.8 to 10.8.3 a couple of weeks ago.

I'm now experiencing lag when using Logic's EQ and other scrolling GUI plugs like Fabfilter's ProQ and Flux Syrah. In both 32 bit and 64 bit Logic 9.1.8.

The slowness is not crippling or anything, but it's noticable and it wasn't there in 10.6.8. Very disappointing!
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Re: Mac OS X new 10.8.3 version & Logic Pro

Postby oddball » Sun Apr 07, 2013 3:31 pm

I am running 10.6.8 with Logic 9.1.8 and from reading this forum I would like to ask the question:
Is there any good reason whatsoever to get 10.8.3?
I have a large amount of third party plug-ins and they all work Ok now. What is the benefit of changing my OS?
I am however, eagerly awaiting ( hopefully not in vain) a new MacPro model and Logic 10 (?) as my meagre 2GHz Xeon Quad Core CPU is in the red much of the time.

I feel very wary of fixing something that ain't broke unless someone can tell me if I'd benefit from upgrading the OS.
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Re: Mac OS X new 10.8.3 version & Logic Pro

Postby robertg » Sun Apr 07, 2013 3:34 pm

For me, the benefit was that Lion and Mountain Lion allowed the screen to sleep while logic was playing, in snow leopard it kept coming back on. I have a lot of control surfaces and like to work with no display sometimes.
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Re: Mac OS X new 10.8.3 version & Logic Pro

Postby oddball » Sun Apr 07, 2013 3:40 pm

Oh, Ok but I guess that's not really an issue for me.
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Re: Mac OS X new 10.8.3 version & Logic Pro

Postby robertg » Sun Apr 07, 2013 3:44 pm

There are other small benefits to running the latest apple OS such as the gestures.
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Re: Mac OS X new 10.8.3 version & Logic Pro

Postby oddball » Sun Apr 07, 2013 3:58 pm

I'll look into that but a major upheaval with all the associated risks for the sake of 'small benefits' may not be a wise move for me now.
Thanks
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Re: Mac OS X new 10.8.3 version & Logic Pro

Postby Gen » Sat Apr 13, 2013 10:53 am

Firstly, this is my opinion and very much not that of my business etc etc. It's also based on my analysis and hunches, so you'll find quite a bit of 'original research' here.

Lion and ML are Apple's new way to do planned obsolescence. There's absolutely no way that an integrated GPU cannot process 3 multimeters, for example, as most don't know this, but an Intel HD 4000 is significantly faster than a GT120 (see: http://www.videocardbenchmark.net/video ... rce+GT+120) due to the 120 meaning to be a HD 2000 beater.

I would say the Mac Pro 1,1 was fast enough to do 10 multimeters at once, in fact this is the first time I've ever heard someone try to say that a card is incapable of doing any kind of 2D graphics in this decade. It's not true, plain and simple. What is true is that Apple have reached a level where the majority of it's common consumers will not benefit from more power and therefore will feel no reason to upgrade (other than feeling cool about new toys). The only way around it is to make them feel the benefits, and the easiest way to do that is to bloat their code into making their software feel just a little sluggish. Sluggish enough to justify that shiny new MBP they've been eyeing up.

They've done it with the iPod an massive amount of times on the hardware front, allowing for parts designed to fail weeks after warranty. That's why yearly refreshes come out. You're stuff breaks and theres a new one that's conveniently just come out. Anyway. I digress, I think the bloating of Lion was meant to kill off a generation of Macs and they overdid it just a little, hence ML's slight speed boost.
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