KeyboardMan Posted December 17, 2009 Share Posted December 17, 2009 In the previous version of Mainstage, you had to load a new instance of Kontakt for each scene change in Mainstage. This ate up RAM pretty quickly and was very inefficient. Has this been improved in Mainstage 2? Quote Link to comment Share on other sites More sharing options...
mmm42 Posted December 17, 2009 Share Posted December 17, 2009 In the previous version of Mainstage, you had to load a new instance of Kontakt for each scene change in Mainstage. This ate up RAM pretty quickly and was very inefficient. Has this been improved in Mainstage 2? The memory usage of Kontakt is a Kontakt issue, what can an application to if a plugin requires a lot of memory? However MainStage 2 allows aliases to channel strips to limit the number of instances of the plugin actually used. That might solve the issue in certain cases. Quote Link to comment Share on other sites More sharing options...
KeyboardMan Posted December 18, 2009 Author Share Posted December 18, 2009 Thanks for your reply! So just to be clear, in Mainstage 2 I could load a large symphonic orchestra into Kontakt, and use that same orchestral sound within a singular instance of Kontakt across multiple scene changes during a live performance. Is that correct? In Mainstage 1, you had to load a separate instance of Kontakt {and the orchestra} for every scene change you wanted it to appear in. Quote Link to comment Share on other sites More sharing options...
mmm42 Posted December 18, 2009 Share Posted December 18, 2009 Thanks for your reply! So just to be clear, in Mainstage 2 I could load a large symphonic orchestra into Kontakt, and use that same orchestral sound within a singular instance of Kontakt across multiple scene changes during a live performance. Is that correct? Yes, with the expected limitations: because the instance is shared between patches, any change you make, will affect all the other patches. Quote Link to comment Share on other sites More sharing options...
shaneblyth Posted December 19, 2009 Share Posted December 19, 2009 Thanks for your reply! So just to be clear, in Mainstage 2 I could load a large symphonic orchestra into Kontakt, and use that same orchestral sound within a singular instance of Kontakt across multiple scene changes during a live performance. Is that correct? Yes, with the expected limitations: because the instance is shared between patches, any change you make, will affect all the other patches. So it is something of use only really in sets then. I never understood the sets idea. I am a little cautious and prefer to make separate concerts and load a new one for each set as it only takes a minute or 2 and it lessens the load on the system especially of you use a ton of different sounds Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.