route-electrique: I wasn't trying to impress you, just trying to be helpful.
I didn't help design or beta test the product so I'm just coming up to speed like everybody else. I can tell you that Omnisphere does approach things quite differently, however. It may not have vector synthesis or wave sequencing like the Wavestation or Wusikstation but it has a rather unique approach to modulaton.
Here's the structure of an Omnisphere instance.
- One multi divided into eight patches.
- Each patch divided into two layers.
- Per layer and common FX available within each patch as well as send effects.
- Each patch can be output to its own stereo out..
Within each patch you'll find an open ended modulation system. No standard matrix. Just add new entries as you go. The list of sources and destinations is huge. I find it difficult to detail all of it so here are just some random highlights.
- 6 lfos are shared between the two layers but envelopes are specific to the layer. The LFOs are syncable and can be set to modulate each other.
- Multiple sources to one destination and multiple destinations are possible. The amount that you will modulate the parameter is displayed graphically and there is a text readout specific to the parameter (e.g. measure of time for LFO, measures of frequency for filters, etc.)
-Per layer filters, unison/harmonia, FM, waveshaping, ringmodulation and more.
- Preset management per area: unique ones for Oscillators, filters, modulation, envelopes, LFOs.
Each layer can set to either "sample" or "synth" mode. I spent hours making patches in "synth mode" alone but some additional parameters are availble in "sample" that I haven't mentioned yet, such as graintable synthesis settings.
All that with a 50GB library of raw sound material to work with and 4000 patches to get you started... definitely not just a ROMpler.