matko grgas Posted February 2, 2010 Share Posted February 2, 2010 Hey guys, can someone please tell me how to reverse a signal in logic express? I know that you can do it in logic pro via space designer but i cant find that plud in in logic express :S thanks! Quote Link to comment Share on other sites More sharing options...
Kent Sandvik Posted February 2, 2010 Share Posted February 2, 2010 You mean reverse the audio content? I think reading about the audio editor in the manual might give you an a-ha experience. Quote Link to comment Share on other sites More sharing options...
David Nahmani Posted February 2, 2010 Share Posted February 2, 2010 In the sample editor, choose Functions > Reverse. Quote Link to comment Share on other sites More sharing options...
Scott Jackson Posted February 2, 2010 Share Posted February 2, 2010 In the sample editor, choose Functions > Reverse. If you reverse Audio, say a vocal, and then reverse it back to normal, is there any degradation to the Audio file? Just curious since there is no Undo for this function. Quote Link to comment Share on other sites More sharing options...
Kent Sandvik Posted February 3, 2010 Share Posted February 3, 2010 In the sample editor, choose Functions > Reverse. If you reverse Audio, say a vocal, and then reverse it back to normal, is there any degradation to the Audio file? Just curious since there is no Undo for this function. It indeed is a destructive command so best to keep the original and copy it for the reverse part -- mostly if you still need the original. As they are just bits forward and backwards are the same, though, but you could have some degradation due to the inexactness of floating number calculations inside the math processor. Quote Link to comment Share on other sites More sharing options...
Scott Jackson Posted February 3, 2010 Share Posted February 3, 2010 It indeed is a destructive command so best to keep the original and copy it for the reverse part -- mostly if you still need the original. As they are just bits forward and backwards are the same, though, but you could have some degradation due to the inexactness of floating number calculations inside the math processor. Thanks Kent! That's what I thought but I wasn't sure. Appreciate the info. Quote Link to comment Share on other sites More sharing options...
shivermetimbers Posted February 3, 2010 Share Posted February 3, 2010 .esreveR > snoitcnuF esoohc ,rotide elpmas eht nI Almost sounds like Klingon. Quote Link to comment Share on other sites More sharing options...
n6smith Posted February 3, 2010 Share Posted February 3, 2010 ..........might give you an a-ha experience. You mean "Hunting High & Low"? That's about as a-ha as it gets...... (Sorry.........) Quote Link to comment Share on other sites More sharing options...
Kent Sandvik Posted February 3, 2010 Share Posted February 3, 2010 ..........might give you an a-ha experience. You mean "Hunting High & Low"? That's about as a-ha as it gets...... (Sorry.........) Take on me. Quote Link to comment Share on other sites More sharing options...
n6smith Posted February 3, 2010 Share Posted February 3, 2010 ..........might give you an a-ha experience. You mean "Hunting High & Low"? That's about as a-ha as it gets...... (Sorry.........) Take on me. *grin* Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.