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widdershins

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  1. Thanks ski, I can obviously HyperDraw the MSB but it's not really practical to HyperDraw the LSB. Sorry, I meant to say HyperDraw before, "automate" was a slip of the tongue. I've been learning Supercollider recently, I may see if I can build a tool that intercepts the MSB data and interpolates it to 14-bit. Thanks for replying though.
  2. That's some great information, thanks! Sorry to dig up an old thread, however, I have a further question. I have a Moog Voyager which sends and receives 14-bit MIDI data. I'd really like to be able to automate its creamy filter smoothly from an External MIDI track in Logic. Is it possible to get Logic to send 14-bit MIDI as well as receive it? Perhaps it's possible to make something in the Environment? Thanks, T
  3. What do you mean by construction templates? Loops? There are lots of those around. Or do you mean example Logic projects? Far fewer of those as far as I know. But if you're keen to learn how it's done, why don't you try noting down the structures of some of your favourite tracks and use these as a starting point.
  4. I made a youtube video on doing this with synthesis: But another favourite technique of mine is this: 1. Take a chunk of sound, maybe a guitar or synth chord. 2. Apply a long delay and a long reverb to it. 3. Do a bounce in place 4. Reverse the resulting audio in the sample editor. This makes really cool transition textures.
  5. I made a video on some ideas for transition fx like the ones you describe:
  6. The example you posted actually sounded more like a delay to me. Logic's Tape Delay could reproduce it. There are numerous other ways of creating such "wavy" effects. You could modulate with an LFO on your synth sound, automate a filter, use sidechaining (as noted above). Just experiment!
  7. I have found the Zenhiser drum samples to be good for this style. You can easily load them up into Ultrabeat by choosing the "Drag and Drop" preset kit, then dropping the samples into the sample window for each voice. Btw, a slight plug, but I have produced a 2.5 hour series of tutorials on Ultrabeat. They're not free, but I believe they're reasonably priced, and they go through every feature as well as teaching drum synthesis in Ultrabeat.
  8. I thought it should. This makes the chief suspect my ageing (and quite cheap) Audio/MIDI interface. It's an Alesis iO|2. Although I have a Duet now, that doesn't send MIDI, so I'm still using the iO|2 for this. It might be time to buy a dedicated, reliable MIDI interface.
  9. I need some help from a MIDI guru. I'm sending MIDI to an external mono synth (a Future Retro XS). All is working well, except one infuriating problem. I'm programming a busy MIDI pattern, but it seems that when I stop the transport in the middle of a note (which is almost always) Logic does not send a MIDI Note Off command to the synth. The synth then locks up and has to be turned off and on again. In addition, it seems I have to do a "Reset All MIDI Drivers" from the preferences as well. As you can imagine, going to the preferences to reset every time I stop the track is not very good for workflow... Does anyone know how I can force Logic to send Note Offs when the transport stops?
  10. Great tune. To me it sounds almost like a rhodes or a smooth synth sound (fm?) with a tempo synced tremolo on it.
  11. Just thought I'd note that Analog mode works best when you've got multiple oscillators or (even better) Unison mode turned on (centre top). It stacks up voices and detunes them slightly for a fat sound. It does give your synths stereo width though, so be careful with bass synths. Maybe use the direction mixer if you want to do this with basses.
  12. The gated effect mentioned by fader8 can be achieved by sidechaining Ultrabeat - . Or you can do it by sidechaining a noisegate on your sound. What people think of as "stutter effects" are actually made using a wide variety of techniques including granular synthesis, manual edits, generative plugins, sampler work, gates, and many other things.
  13. You need to start learning how to make your own sounds from scratch. There's some free youtube tutorials on synthesis in Logic in my sig. Check out, in particular, the Transition FX vid, and the one on deep house chords. Logic's plugins are perfectly capable of making great house music, but the presets that ship with Logic mostly sound quite dated, so for that modern sound you'll have to learn synthesis for yourself. As for that "clean" drum sound, invest in some decent drum machine samples and you'll be more than halfway there. Check out Wave Alchemy's packs or the Driven Machine Drums. Both are excellent. If you don't want to spend any money, the kits mentioned by Andyreww are pretty good, but lack a bit of the 'quality' sound you'll get from a good sample library.
  14. I made something that sounds a little bit like what you're after: http://sound-guru.com/sounds/cryst-castles.mp3 It's not perfect, but it's similar. It's using a bit of frequency modulation to get that 80s style DX7 sound. Hope that helps a bit. Update: fixed patch attachment DX7 80s Bass.pst
  15. Yep - automate the filter by hand. After ages messing around with LFOs that won't sync properly, I finally accepted this is the only reliable way. Plus you'll find yourself being much more creative with the filter movement. You can always do one section of automation, then copy it across the track, changing and tweaking where necessary.
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