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vanitypolice

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  1. Yikes. I'm a dumbass. I fixed it. Somehow, I must have changed the channel strip in the library and the names were so similar I couldn't tell off the inspector....
  2. I tried putting Controller C (the one I'm using modified by CC 16) right at the beginning but still nothing.[/img]
  3. I've been programming patches using the ES2's controller assignments to modulate multiple parameters at once with one knob. When I record the MIDI, it sounds perfect and responds as it should. However, when I playback the controller assignments do not affect the sound and are ignored by the ES2. Basically, I can get the Ctrl A - F to modulate in real-time but not playback, Ideas?
  4. So the question becomes then, is there any usable use for the Marker Meta event. I mean, it should work if bouncing is online, correct?
  5. I have used Meta events but with very little success. Just yesterday, I was trying to do a single edit of a remix I had completed. At first, I tried snipping time to just delete the sections I didn't want. However, the automation of the vocals and the delays got completely screwed up. Then I tried using Meta events to skip the sections I didn't want (as one would with the reverse-cycle, pulled from right to left). I would put the meta marker in a MIDI file on the output bus and then place the marker when i wanted it usually 16 or 32 bars later and when it did the transition, it was anything but seamless. First off it did not play up till the meta event and then it did not come back in immediately after it jumped. There is no second comment. Isn't the whole point of jumping to a marker to have the audio keep going? It cut out before it even jumped and then after. Totally useless. I then tried bouncing but apparently in offline mode, Meta Events are ignored.
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