Hey ho!
I´m coming from Cubase where I have this cool trick that I always use on electronic bassdrums.
What I do is to zoom in on a great bassdrum (as far as possible) and chop it up at every zero crossing in the beginning of it (where the "punch" from the pitchdrop is) say a 64th or 32nd and then normalize it to -0.1dBFS. This simply brings out the punch like no other process can. You should definately try it out.
However, in Logic, whenever I try to cut with the scissor tool, it just cuts wherever I cut, nowhere near a zero sample crossing, but in Cubase if I do that, the cut will snap to, you guessed it, the nearest zero crossing? Also in Cubase I´m able to see where I´m about to cut, but not in Logic?
Otherwise I´m liking Logic, even though it´s a bit strange:)
Thanks!!!