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clearitup

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  1. oh my! THANK YOU! this was also driving me INSANE Opened a past project with loops used and it fixed it in the new project. So strange
  2. This has been happening to me too. Same exact thing - tracks I’ve already manually deleted in the project
  3. I seem to have two problem causing plugins causing extreme CPU spikes: Superior Drummer 3 and Amplitube 4 (Amplitube 3 works fine)
  4. deng I am jealous. I wonder whats going on with our max and pro chips
  5. I'm also have the same issues on a M1max, 64gb. Pops, clicks, 2 cores are spiking while using Apogee Ensemble Thunderbolt. In a specific case of a 3 track project - I have all the issues listed in this thread but they go away when switching the input to my Mac internal mic instead of the Apogee. Any word if there are older versions that are more stable? EDIT: I have the same issues when using 10.7 and 10.6.2 on the m1max My 2015 machine runs the same project without any issues.
  6. Editing drums. 8 tracks in a group. I'm comping and quantizing at the same time (switching between quick swipe and edit) and the fades that the comping create aren't working. I usually comp first, merge/flatten and then quantize. Is my work flow possible or I have to go back to my old method? I tried editing the fades while in edit mode but it doesn't do anything. edit:: I've read in another post that it's not possible to use fades while comping. Which is weird, because I can see the fades pop up as I quick swipe. I must be confusing logic some how. Though, I'm still wondering on others workflow for comping/quantizing drums.
  7. This worked! Thank you so much David; your help is always very much appreciated!
  8. I have a drum comp, comped the way I like it but need to add a new take to the comp folder so I can swipe it in clean. Is there a way to do this without bouncing/flatten the comp and then creating a new take folder? What happened: We recorded in protools. A fill needed to be redone and the engineer put it at the very end of the song on its own. Now I'd like to put it where it's supposed to be and swipe it in. Dragging and dropping replaces existing audio instead of adding to the take folder.
  9. Did you find any further results? I'm still trying to figure this one out. For now, I just manually drag them into line the best I can
  10. Strange. Could it be that the commands are controlling different parts of the instrument? For example, the pitch bend command on the kontakt instrument isn't triggering the same desired control on the new instrument?
  11. By "dimmed" do you mean muted? This happened to me the other day for the first time. I had to delete the entire drummer track and make another one. It then worked without issue. Bizarre behavior, I couldn't figure out why it was happening.
  12. My settings were identical. I created this example specifically to post here in a matter of 5 minutes. It never seems to fail.
  13. I have a guitar track that I edited using Melodyne 4 plugin. When I bounce the file to a new track. The timing is slightly off (early in this case) from the original file. I've added a screen shot. The top is the original. **The screen shot is of a section where the notes were not edited with melodyne** I've also has instances where the bounced file is late. What's happening?
  14. 1.) How much latency is acceptable when recording? 2.) Is it possible to record while using a plug-in without hindering the performance? I'd like to use a waves plug-in while recording vocals. The specs say that it introduces 195 latency (in samples) The plug-in turns off when Low Latency Mode has a limit of 4ms or lower but stays on at 5ms. In the past: I've always recorded vocal takes with no plug-ins. I already record guitar takes with Amplitube (which also turns off at 4ms or lower) and it doesn't seem to cause an issue. Or maybe that's why my playing is always off? I use I/0 Buffer Size of 64 resulting in 4.3 ms round trip (44.1) 3.) Does this mean 4.3ms (system) +5ms (plugin) = 9.3ms total for that specific track? General Plug-in Latency Setting To my understanding the rules are: Recording: Compensation - Audio and Software Instrument Tracks Mixing : Compensation - ALL I'm in a habit of mixing while recording. 4.) Is the best practice to just switch between "Audio and Software Instrument Tracks" and "All" depending on if I'm recording or mixing? 5.)along with low latency mode to remove all problematic areas? if so, which limit? How many of you just monitor through your interface? How would you recording in the box guitars that way? Thank you for actually reading all that and any help you may contribute to my understanding of this topic <3
  15. I don't have a solution but I'm wondering if you find melodyns beat detection more useful than logics?
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