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nathanimal

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  1. Well... sort of. There are only six possible LCD colors... Red, Yellow, Green, Indigo, Blue, Magenta.
  2. Heilige Scheiße, my Behringer X-Touch scribble strips match the track colors now!
  3. Yeah, that’s another workaround I’ve tried, that I haven’t committed to habit yet. Not exactly elegant. Freezing an instrument track has worked out better for me. Then I don’t have to remember, and it frees up resources.
  4. I'm going to bring this one back... I for one would like to have some control over whether live mode automatically engages on instrument tracks. Especially when mixing. And it's all because the hybrid buffer of Logic is a blessing and a curse at times. When I have some high overhead plugins (like Acustica) on a track, and my buffer setting happen to be low and fast (which is easy to forget with a hybrid buffer), it is annoying when a software instrument track automatically puts itself in live mode just by being selected - then there are audio glitches from the CPU being overloaded. And I didn't want to be in live mode. I was just mixing, and had the track selected for any number of reasons. (Using a control surface to edit plugin controls is where I am running into it most right now. Track lock in the CS settings is only a half-fix.) Granted, this doesn't happen while playback is in progress. But as soon as playback stops, and then I press play again - then it goes into live mode on that instrument track. And glitches. The only workaround I've found is to Freeze the track, source only (so I can keep mixing and adjusting the sound without taking it out of freeze mode). That will keep it from going into live mode.
  5. The title says it all. I spent a couple of hours on this. It's as close as I can get it without knowing exactly what instrument and plugins he used. Pretty close, in my opinion... the differences are academic. Weird Part of the Night Intro.patch.zip
  6. I also have this issue. I find myself dividing samples by my sample rate to find out what I used to be able to see effortlessly. I've submitted a bug report to Apple.
  7. I wanted to revisit this. I tried this again with v. 10.7.4, and interestingly, with software monitoring off, regardless of having a 1024 sample buffer and high latency plugins on my stereo bus... the audio lines up. But as soon as I enable software monitoring (which of course resulted in an unacceptable delay), the audio was delayed relative to the beats in the timeline. See the attached picture. The bottom recording, recorded with no software monitoring with open-ear headphones, is lined up with the grid (other than my human timing being off), but the upper recording (with software monitoring) is delayed about 3400 samples, which is the sum of the stereo bus processing plus the audio engine buffer.
  8. I noticed this today as well (with Logic 10.7.2 on macOS 12.2.1 on a 2017 iMac 4.2 i7-7700K). When my CPU spikes (usually with something like an Acustica Acqua plugin and software monitoring is enabled on that channel), there doesn't seem to be a corresponding spike on the Activity Monitor meter... not even close, even with quick refresh rates in A.M. Obviously the Logic CPU meter is showing the headroom that is available to the app, not the entire CPU... but it's odd to me that even when I have software monitoring disabled and everything is running on the playback buffer (which means CPU load for plugs like Acustica's are spread across multiple threads), there's not much noticeable change in what Activity Monitor shows. It's frustrating, because it makes it appear that there is more headroom for a single thread, which is what we all can't get enough of when recording/tracking. I wish someone from Apple could clarify this.
  9. That would make a lot of sense. I should’ve thought of that, obviously, but was in a little bit of a hurry this morning. I’ll check it out.
  10. I was doing a sweep today to test my space for structural resonances, and found something really odd. When running the Test Oscillator through about 350 Hz to 750Hz (give-or-take), I hear a constant overtone of about 660Hz. I tried it on both my A and B speakers, and two different sets of headphones, and still heard it. I eliminated my subjective perception by testing it on my wife, who also heard the same thing no matter what system she listened on, once I pointed out the frequency of the overtone to her. That means it's either my audio interface, or the plugin itself. Could I have a few of you run a test on your setup and see if you hear that 660 Hz overtone as well? That will help me figure out what is going on. FYI, I have a PreSonus Quantum, and the sample rate was 48 kHz.
  11. Could you elaborate on this? I'm not sure I understand your meaning, and the practical application of it. LPX supports it as well, and has for a long time, which I was unaware of until just now (I obviously don't use it). I was experimenting with that very thing a couple of days ago, and while Quick Punch recording in Logic does in theory work that same way, when cycle recording, there is a system-wide audio drop out for about 0.5sec after recording starts or stops, whereas S1 doesn't do that... it's amazing how audio dropouts interrupt creative flow. S1 for the win, in that regard - I agree.
  12. Thanks for that info. After spending every spare moment I can the last few days bouncing back and forth between both programs, making "I wish Logic did this," and "I wish Studio One did this" lists and trying to come up with an answer for each point from the other program, I've become less and less certain about which one I would choose, given my desire to be "all in" on one or the other. They're both pretty damn good in their own ways. I could make good music without much hassle going either way. It's also been very educational... finding something I like in Studio One, after going into the manual and watching quite a few videos, and then going into Logic and seeing if I could do that thing has helped me to learn some things about Logic that I had never known before. (For example... Logic is unique compared to S1 and PT in that it can make transient-based selections in both directions... the latter two can only change the right selection boundary. And yet Logic "sucks at audio editing...") It's definitely an oversimplification to say that Logic is better for composing/producing and that S1 (and others) are better for editing and mixing. For example, the chord track and scratch pad in S1 are both very useful for composing/production. And Logic is perfectly competent at editing and mixing, as we all know. You can very easily do everything in both. It's hard for me to draw any certain conclusions about which is better in what way, given that I am so new with Studio One. Every time I think "This is so much easier in Logic," I go a little more in depth with a feature in Studio One and find that it can also do a certain thing... I just had to stop thinking about how Logic does it. But when it comes to MIDI and software instruments, Logic definitely has the edge. It just stays out of your way. And the smart drummer... even though I can play real drums and can program my own parts, smart drummer just helps things move along faster when writing. And S1, with it's mixer scenes, listen bus, much more in-depth track color coding, and console emulation, definitely has the edge from a mixing standpoint. Also, it's audio engine seems more robust and less prone to drop-outs and glitches... especially when loop recording. For that reason, if I was working predominantly with audio, I would probably do everything in Studio One. If I had to pick one today, I would let my Sphere license lapse and continue working in Logic - if for no other reasons than I have 15 years experience with it and haven't paid any money to continue using it since 2013. But I think I am going to use both: Logic for composing and tracking, and Studio One for mixing and mastering. Even though I could do it all in either program.
  13. Anybody know if there is anything in S1 comparable to "Smart Quantize" in Logic? So I don't have to manually de-quantize flams and grace notes, etc...
  14. Is this not the same thing that summing or track stacks can do in Logic? Even though it's not technically a single instrument track?
  15. Things I like so far about S1: 1. This is a huge one... it will align recorded audio properly when recording with high latency plugins are on the stereo bus. LPX will align the recorded audio offset by the overall stereo bus latency, instead of in time, as heard through hardware or acoustic monitoring. (Other DAWs do this correctly as well, but not LPX.) 2. I can search for plugins when adding an insert to a track... this saves a bit of time. 3. The listen track, as noted earlier. 4. Console shaper - this is unquestionably the best way to implement console emulation. 5. Being able to resize every aspect of channel strips in the mixer view. 6. Mixer snapshots... another huge one. 7. Very quick region gain access. 8. Maintains low latency for software instruments and software monitoring even when the buffer size is high. Logic applies a universal buffer setting to all I/O. 9. Track/channel auto colorization - works the way it should. Logic's is not well-implemented Things that give me pause about S1: 1. The MIDI setup is wonky compared to Logic. Logic just works. You plugin in a MIDI controller, and you can play with it immediately in Logic. In S1 configuration is required - but this is minor. (Logic requires configuration for any other setup than straight omni input.) 2. GUI - Logic is better. Not so cluttered, more straightforward. 3. Agree on track stacks. Logic does this better. S1 folders are pretty rudimentary. 4. Logic does comping better than anybody. Quick swipe rules. 5. LPX plugins are better-sounding, generally, and more usable. 6. LPX drummer has no peers. Still, I've made lots of music with LPX, I've found workarounds for it's quirks, and 15 years experience is nothing to sneeze at, even though a lot of that experience is portable and helps me find my way around Studio One (it's nice that they have a setting in S1 for using LPX default key commands. I guess I'm just a sentimental, loyal type. But I'll be running S1 through its paces for the month.
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