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Marco Vismara

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  1. Hi, I've had this issue when bouncing that I resolved making it online, but I don't have external gear. I'm bouncing a 20 sec part of an episode of the movie I'm working on (About 20 minutes total). The project is made of about 100 midi tracks but the part I'm working on only uses 4 tracks and when bouncing offline the volumes are completely different than when doing this online. What could it be? I've bounced offline thousends of tracks and nothing of this kind has ever happened. Thank you Marco
  2. The delay is internal to the plugin and if I turn it off the clicks almost disappear, and yes, it's synced and I don't know if it's possible and how to desync.
  3. Hi, I'm experiencing this annoying issue with many sounds from Spitfire Albion One in Logic Pro X. Everytime there is a tempo change in the project and a note is playing, I hear a clip noise. The CPU indicator is very low and doesn't move during the "noises". I've tried with different "drone" sounds from Albion One and I noticed that it happens in those sounds in which there is the Delay Return in the FX Dash different from zero (CHX DJ Graveyard, Phasing Octadrones, Fanfare, Clusterruner, etc.). I attach a screenshot, and in case someone has Albion One, I attach a project and the audio file with what I hear during playback. Of course I've written to Spitfire as well, but maybe someone here has had the same problem with the same VST (or with others) and can help. I'm using a MacBook Pro 13" mid 2012 running High Sierra, 16Gb of RAM and two 500Gb SSD internal drives that run the Albion One. Everything is up to date. Thank you! Marco Prova Albion One.zip
  4. Well, actually the correlation is 2.2:1 and that's fine, 'cause I can multiply the output of the effect by 2.2 but suddendly the effect doesn't produce any value out of the channel strip and I can't figure out why... Btw, once I restore the channel strip output, I'll transform it in a meta event to control the host tempo and have all my effects and arpeggiators in sync with the host without having to build a patch for every song!!! Happy me! Thank you and good night! mV
  5. Well, I arrived to the same conclusion but, I can't figure out what the value 56 has got to do with the value 124. I mean, 56 X 2 is not 124, not to mention 56 : 2... I'll experiment, the good news it's that the thing is doable (Does this word exist in english?) Thank you very much! mV
  6. Wow, an 8 years old post, who knows if someone's still there to answer my question? I'd like to know if it's possible to take a value generated by an insert effect (In my case the BPM Detector) and use it in an environment object like a transformer, and in case, how could it be done? Thank you very much! mV
  7. Thank you! My poor knowledge of JS doesn't allow me to further modify the script but... The controller that I use to trigger the notes is an old Rolls Midibuddy that sends program changes that are transformed in notes through the environment (Of course no dynamics are allowed), and the VSTi that I use is programmed to not overlap the notes. I've already used this setup in live concert. I have two Midibuddy and one of them behaves like the script that I wrote. I wanted both the chances but I don't want to travel with two pedalboards, so...now I'm satisfied! Thank you mV
  8. Hey I did it...and it works!!! My first Javascript!!! Here it is: var Played = new NoteOn; var Old = new NoteOn; Played.pitch = 0; Played.velocity = 30; Old.pitch = 0; Old.velocity = 30; function HandleMIDI(event) { event.velocity = 30; if(event.pitch != Played.pitch) { event.send(); Old.pitch = Played.pitch; Played.pitch = event.pitch; } else if(event.pitch != Old.pitch) { Old.send(); Played.pitch = Old.pitch; } else { Old.send(); } } Thank you mV
  9. Hi everybody I'm totally new to JS but I need to make a very simple script. Let's say I play a C3 note, I'd like to hear a C3 note, let's say I play a D3 note, I'd like to hear a D3 note, let's say I play one more time a D3 note, I'd like to hear the previous C3 note...and so on! What I'm trying to do is to save the last played note in a variable so I can play it again in case a different note is played twice. I have some difficults to explain it in English but I'm sure that you've got the point! Any advices? Thank you very much! mV
  10. Hi everybody I've been reading this forum for years but this time I haven't found what I was looking for. What I need is to dynamically change the tempo of the host following an audio click that gets into an audio channel. I've been able to capture the tempo using the BPM detector that works very well with such a signal (a loud cowbell sent to me by the drummer), but I can't figure out how to use the value to change the host tempo. I read somewhere that a meta event #100 can change the tempo but I don't know how to capture the output value of the BPM detector in order to assign it to that meta event. Is there a way to achieve this task? Thank you very much! mV
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