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diadempro

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  1. Or Bidule, which is $95: https://discussions.apple.com/thread/7627558
  2. Mainstage has a built in way of sending a midi file to an external midi instrument when you select a patch that contains it, but the shortcoming I see there is Apple doesn’t say how to stop playback ... if you change to a new patch with a new midi file partway through the first it queues them up rather than replacing. Not sure if the “stop all midi” command clears the queue. Also, some have suggested using Pure Data, which is complex but free: viewtopic.php?t=126527
  3. I also am a software developer, and was thinking of looking up how to hack into the internals of Mainstage to accomplish this. So I am very interested in how far you have gotten, and if you need a co-collaborator to help move this forward, let me know. I also will look into how to do MIDI scripting as Mainstage supposedly supports. @SRF_Audio, I saw your tutorial recently and was wondering the very same thing, about why not just use Logic alone if you are going through all that hassle anyway. I'm thinking about that option as well, although I'm wondering, is there a nice way to switch songs quickly, or is it literally file->open->choose next song->wait for it to load->go? Glad to know switching to Ableton isn't such a wonderful solution, because I hate the look of the interface and it would really depress me to have to go down learning that path
  4. For this situation, I would recommend “freeze tracks” rather than bounce-in-place. That way you don’t have to finalize any of your edit or effects, just tracks you think are in pretty good shape for now and you know you don’t need to touch for a while you can freeze, and then Unfreeze later when you want to work on it. Note: this is on a per project basis....to enable freezing, select one track and “configure track header”, check freeze as one of the items to show in the track header. It will add a new “snowflake” icon. Then each track you want to freeze, click the snowflake icon. The first time you go to playback the timeline, it will pre-process and render temporary bounces of each of the frozen tracks, and then from then on it will playback the bounce for that track Until you unfreeze it.
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