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PDJMDS

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  1. I have done the same I might have to make an eye candy sensational video with bold capitals saying 'LOGIC IS BROKEN, DON'T BUY IT', being as its the 21st century and matter of fact things seem to be less effective.
  2. This still hasn't been fixed. I'm considering making a Youtube video highlighting this problem and telling people to use cubase. hopefully that will get them moving?!
  3. the flaming snare has nothing to do with the side chain trigger signal. It probably means that you hear two snares. Is you Side chain Bus set to "no output"? Yes of course Do you have a screenshot of your routing? No because i've changed it now and yes, like in Protools Vanilla and some other DAW's too the side chain signal is delayed because of the delay compensation of your whole system. That's why I use an audio track that I can move forward/backwards for a better timing. It's not a Logic Bug. It really is the send. I took the side chain input off and the flaming stopped Is you Side chain Bus set to "no output"? Yes of course Do you have a screenshot of your routing? No because i've changed it now I've done the approach of moving audio backwards and forwards to get in time, I can't think of many things more time consuming and boring for something that should just work. IT is for sure a software fault.
  4. the flaming snare has nothing to do with the side chain trigger signal. It probably means that you hear two snares. Is you Side chain Bus set to "no output"? Yes of course Do you have a screenshot of your routing? No because i've changed it now and yes, like in Protools Vanilla and some other DAW's too the side chain signal is delayed because of the delay compensation of your whole system. That's why I use an audio track that I can move forward/backwards for a better timing. It's not a Logic Bug. It really is the send. I took the side chain input off and the flaming stopped Is you Side chain Bus set to "no output"? Yes of course Do you have a screenshot of your routing? No because i've changed it now I've done the approach of moving audio backwards and forwards to get in time, I can't think of many things more time consuming and boring for something that should just work. IT is for sure a software fault.
  5. Yep. Its a serious handicap that requires a longwinded bodge
  6. ?... and you have set the output to "NO OUTPUT" ? because you don't want a double of kick and snare This is my preferred method because I can tweak/mute/enable the side chain signal independently from the real source. I think it's a pro way of doing it Its a way of doing it but not what I'd describe as pro. Having the side chain as a bus means you can mix different signals into one side chain which is really powerful and quick and neat. It is a serious bug that needs fixing. The Cubase method is so much better.
  7. I'm wanting to use a kick and a snare to duck overheads. So I group them together into a single bus and use this as the side chain input (DMG compassion) On doing this one of the channels gets latency put on it and I get flaming on the snare. I've had the same problem using instruments to side chain in the past and using a send as a side chain. I know I can bounce tracks to audio and use the audio channel as the side chain, but this is really a very long and messy way of doing it. To have a send as a side chain is a fundamental mixing tool. Yet logic is introducing latency when I attempt this technique... This seems like very deficient behaviour. Is there a setting somewhere I'm missing? Thanks for any help. Paul
  8. Hello, Used to be when I double clicked on the send or output on a channel it would navigate me to that channel. Now this doesn't happen, how can I get this back? I'm on 10.4.8 OS 10.14.3 Thanks for any help Paul
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