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Incremental Map position select in the enviroment


Neil Parfitt

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Heya!

 

I'm trying to figure out a way to do this - but have hit a wall...

 

Basically I want to create the equivalent of "x = x +1" . The goal is to select map positions within a transformer sequentially everytime the meta fader controlling it receives a pulse or click etc.

 

The goal being, every time i play note, the note number would be dumped into the map, the note off could then be transformed to advance the map to the next position and then the process repeats itself.

 

Any ideas?

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This is just a crude in/out version to see if it works as expected (which it does). It's part of a larger grand mad-scientist scheme. Now I can implement my idea properly 8)

 

This is a pic of me playing random notes on the caps lock keyboard. As you can see, it's dropped each note value sequentially into the map "memory" as I played them.

 

1089340973_notememorizer.jpg.3411d72e828c07469dba3fffd66c5d83.jpg

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