Logicman2 Posted October 19, 2017 Share Posted October 19, 2017 When I click Flextime on an Audio loop, it make the loop sound distorted and cuts it in half. Is there something I need to do before using Flextime on an audio track? I used flextime with pitch in another song and I was able to change some notes in that loop with no issues. Maybe I got lucky with that loop. Quote Link to comment Share on other sites More sharing options...
David Nahmani Posted October 19, 2017 Share Posted October 19, 2017 What kind of audio loop... is that an Apple Loop you dragged from Logic's loop browser? Or what else? Quote Link to comment Share on other sites More sharing options...
Logicman2 Posted October 19, 2017 Author Share Posted October 19, 2017 It's an Apple Loop from the loop browser. Quote Link to comment Share on other sites More sharing options...
Logicman2 Posted October 21, 2017 Author Share Posted October 21, 2017 Can someone help me out with this? Quote Link to comment Share on other sites More sharing options...
Eryk Orpheus Posted October 22, 2017 Share Posted October 22, 2017 I had similar issues when using 10.1.0 with Apple Loops. Have you tried exporting the audio as an aiff and dragging it back in before you use Flex Pitch? It's a pain having to do this if you use and edit a lot of Apple Loops, but worked for me. I've just tried editing .caf in 10.3.1 and works fine so might be a bug re-introduced with 10.3.2?!?!?! Quote Link to comment Share on other sites More sharing options...
David Nahmani Posted October 22, 2017 Share Posted October 22, 2017 Can someone help me out with this? You most likely had the "Playback speed" parameter in the Region inspector affected when you imported your loop. However that parameter is no longer accessible when you turn on Flex. But in Flex view, drag the upper right corner of the region to resize it to the desired size and the sound artifacts should disappear. Quote Link to comment Share on other sites More sharing options...
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