Studio ML Posted February 13, 2018 Share Posted February 13, 2018 When i Boosting or cutting with the Console EQ, there is always a delay for the sound to change... In fact, EQing with this EQ is verry verry long because at each little move you do, you have to wait for the sound to react. Do you have this issue? There is a way to fix that? Quote Link to comment Share on other sites More sharing options...
denitronik Posted February 13, 2018 Share Posted February 13, 2018 I noticed the delay also. Only Apple can fix that. Quote Link to comment Share on other sites More sharing options...
Eric Cardenas Posted February 13, 2018 Share Posted February 13, 2018 Hi Studio ML. You are not alone in noticing it. It behaves like there is a ramp time. Quote Link to comment Share on other sites More sharing options...
MistaGitah Posted February 13, 2018 Share Posted February 13, 2018 Yes the same problem here on my MacBook pro 2011 Quad 2.8 8gb ram Quote Link to comment Share on other sites More sharing options...
oscwilde Posted February 15, 2018 Share Posted February 15, 2018 I believe this is occurring because the output stage of the vintage EQs is modeled - using convolution technology like that of Space Designer. In other words, adjustments you make to parameters involve a recalculation/convolution of the output stage. I have no doubt that this can be refined/tweaked for speed, but a small calculation delay may always be there - even on fast machines....unless Apple add an "Off" option to the Output menu. Undoubtedly, this would have a negative impact on the colouration of the plugs, so may not happen. Quote Link to comment Share on other sites More sharing options...
Ploki Posted February 15, 2018 Share Posted February 15, 2018 Tbh in DSP terms, most digital EQs are more or less the same. (There's not much you can do here be design). Aside from low-level component modelling such as seen in some synth emulations, a digital filter is pretty much a digital filter. (Dunno how well component modelling EQ would fare in computational effectiveness? and i certainly don't know any that are designed like that) so IRs is imo essentially what gives these characters. Quote Link to comment Share on other sites More sharing options...
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