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Speaker emulation software


Logicvinnie

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Does anyone know of any speaker emulation software?

 

While we look for a sweet spot when mastering, whatever we create will sound different depending on what it is played through. That points to a need for a way to efficiently run test/auditions on our creations to help in the mastering process. While I was designing a physical rig to make this testing/audition process easier, it occurred to me that someone may have already created a software version of this concept. Is this a thing already? If not, could it be a thing?

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Your approach is what I was designing a more efficient set up for. With all of the variables in acoustics from head shape of the listener to room dynamics, I have begun to doubt the relevance of my reference speakers beyond fundamental data clarity.

 

adapt to your monitors, that becomes your reference. aim for a flat (or flat-ish) overall eq. playback on other devices, get feedback from friends. or 'consult' a few times with another engineer (or someone here, for example).

 

once you have a reference setup YOU'RE comfortable with.. you should be good. and flat is the goal, so that people with bass-heavy speakers, or tinny earbuds, get the best sound they'll be able to get.

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Why isn't that best accomplished on headphones?

 

as a reference? headphones are great to work on (well, great headphones), but have their own characteristics, and don't translate so well to speakers (the width of the soundfield, notably).

 

i once had a meeting with a publisher in nyc. he said 'i love your work, but stop mixing on headphones'. he could hear that, and i realized why; the soundfield was narrow, i'd overcompressed everything; the sound was squashed, lacked air. (the mixes sounded great on my shure earbuds, tho).

 

i go back & forth, between my monitors & my (pricy) sennheiser headphones; a decent set of monitors should always be your primary source for mixing.

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Why isn't that best accomplished on headphones?

Remember, sound waves traveling through air (from speakers) interact with each other, possibly partially cancelling frequencies, and result in a different sound. Sound waves from headphones DO NOT interact with each other.

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My other "fix" for headphone mixes comes from my Monitor2USB monitor controller. There is a "Crossfeed" function that can be used to narrow and widen the stereo field in the headphones...

 

https://www.sweetwater.com/store/detail/MONITOR2USB--behringer-monitor2usb

 

Modeled after the

 

https://www.sweetwater.com/store/detail/2Control--spl-2control

 

about one quarter the price. I'm pretty happy with it...two sets of monitors, a mono "grot box", 2 headphones, and two (actually 3) sets of inputs. The "B" inputs can be USB or XLR, just don't use both at once...

 

NB - this forum is stupidly difficult to use with the ads running...currently replying in Chrome...bad idea...

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