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ozinga
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Spatial Audio in Logic later this year

Tue Jun 08, 2021 9:24 am

Interesting to see a first time info about an upcoming Logic Pro feature :)

https://www.apple.com/newsroom/2021/06/ ... orm-music/
 
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David Nahmani
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Re: Spatial Audio in Logic later this year

Tue Jun 08, 2021 10:08 am

Wow indeed! Thanks for adding this, very exciting. :)
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Re: Spatial Audio in Logic later this year

Tue Jun 08, 2021 10:09 am

Quadrophonic :)
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Re: Spatial Audio in Logic later this year

Tue Jun 08, 2021 10:32 am

 
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fisherking
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Re: Spatial Audio in Logic later this year

Tue Jun 08, 2021 10:34 am

until the if-&-when moment something like this becomes a standard (meaning spotify, tidal, amazon, etc etc), it's just an apple gimmick (no matter how good it is). for those of us who don't live exclusively in the apple walled garden, it's not useful (altho, to be fair, it IS interesting).
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loopsinner
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Re: Spatial Audio in Logic later this year

Tue Jun 08, 2021 11:27 am

fisherking wrote:
until the if-&-when moment something like this becomes a standard (meaning spotify, tidal, amazon, etc etc), it's just an apple gimmick (no matter how good it is). for those of us who don't live exclusively in the apple walled garden, it's not useful (altho, to be fair, it IS interesting).


I don't think its a gimmick, it's Dolby Atmos, a standard which has been used widely in cinemas for I dunno how many years already.

It's not a gimmicky technology that Apple developed, its an adoption of Dolby Atmos and Apple just gave it a new name.

Dolby Atmos has been used in games, VR, movies, and now in music. I have no doubt we are going in the direction where most consumers would want an immersive experience.

Not just apple music, I doubt it very much. The rest of music streaming services will soon follow I hope.
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Ploki
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Re: Spatial Audio in Logic later this year

Tue Jun 08, 2021 11:47 am

jesus, i need to redesign my studio - this is scary lol
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Re: Spatial Audio in Logic later this year

Tue Jun 08, 2021 11:53 am

loopsinner wrote:
fisherking wrote:
until the if-&-when moment something like this becomes a standard (meaning spotify, tidal, amazon, etc etc), it's just an apple gimmick (no matter how good it is). for those of us who don't live exclusively in the apple walled garden, it's not useful (altho, to be fair, it IS interesting).


I don't think its a gimmick, it's Dolby Atmos, a standard which has been used widely in cinemas for I dunno how many years already.

It's not a gimmicky technology that Apple developed, its an adoption of Dolby Atmos and Apple just gave it a new name.

Dolby Atmos has been used in games, VR, movies, and now in music. I have no doubt we are going in the direction where most consumers would want an immersive experience.

Not just apple music, I doubt it very much. The rest of music streaming services will soon follow I hope.


my apologies, i thought it was an apple technology that supported dolby atmos; if it is simply access to the dolby system... that's great (i have dolby atmos on my home cinema setup, i get it). cool that logic support is coming, but we'll see if spotify et al add support for atmos directly.
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Re: Spatial Audio in Logic later this year

Tue Jun 08, 2021 11:56 am

Here's a link that shares more info: https://professionalsupport.dolby.com/s ... uage=en_US
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Re: Spatial Audio in Logic later this year

Tue Jun 08, 2021 12:11 pm

Ploki wrote:
jesus, i need to redesign my studio - this is scary lol


and you need to hook some monitors on the ceilings as well, lol.
Last edited by loopsinner on Tue Jun 08, 2021 12:19 pm, edited 1 time in total.
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Re: Spatial Audio in Logic later this year

Tue Jun 08, 2021 12:19 pm

fisherking wrote:
my apologies, i thought it was an apple technology that supported dolby atmos; if it is simply access to the dolby system... that's great (i have dolby atmos on my home cinema setup, i get it)


Lol, no worries. Apple tricked us by calling it Spatial Audio when it really is just Dolby Atmos implementation.

fisherking wrote:
.. cool that logic support is coming, but we'll see if spotify et al add support for atmos directly.


With the current trend of augmented reality and snapchat filters, it's just a matter of time before even TikTok will adopt Dolby Atmos for an extra immersive experience of teenagers dancing to spacial audio with a unicorn head.
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Re: Spatial Audio in Logic later this year

Tue Jun 08, 2021 1:02 pm

Ashermusic wrote:
Quadrophonic :)


I just sold the last of my 1970s quad audio gear last year...
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Re: Spatial Audio in Logic later this year

Tue Jun 08, 2021 2:06 pm

Nothing on Ambisonic HOA?
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Re: Spatial Audio in Logic later this year

Tue Jun 08, 2021 2:31 pm

I started thinking about this when the feature was first announced. Soo… we're all going to have to get used to mixing in surround then, essentially?
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Re: Spatial Audio in Logic later this year

Tue Jun 08, 2021 2:57 pm

lookatthisguy wrote:
Soo… we're all going to have to get used to mixing in surround then, essentially?


I don't think so.

I think big music labels gonna use 2 different mixing services and treat it like how the movie industry deals with a movie.

A video editing guy is capable to do special effects and color grading himself, but the movie industry often hires separate companies to do the editing, color grading, and special effects - because they aim for the highest quality and only trust people/companies with specific skillset.

Plus, there's only a handful of certified Dolby mixing studio in this world (https://professional.dolby.com/cinema/i ... ification/).

But mixing for indie artists with tight budget, maybe that will be a different story.
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Re: Spatial Audio in Logic later this year

Tue Jun 08, 2021 6:42 pm

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Re: Spatial Audio in Logic later this year

Tue Jun 08, 2021 6:53 pm

My understanding is Nuendo is the only DAW currently with Dolby Atmos (licensed) codecs in the box. If you are a film composer doing 5.1, 5.1.4, 7.1, 7.1.4 surround ... etc., then authoring for these multi-channel formats is something you could need. I think Cubase/Nuendo includes multi-channel surround setups via the control room. (BTW - There's a not too bad promotion to cross-grade from Cubase Pro to Nunedo until the end of June). But it will be interesting to see how far Apple goes in providing tools like codecs compared to maybe upmixing into immersive audio and/or advanced surround formats. PA and Waves I think already have plugins for this. It's a bigger investment and I think harder to setup up a room for more than just stereo using subwoofers, overhead speakers etc. Some people build home theaters designed for multichannel sound (especially during the pandemic). I'm not sold immersive or 3D audio created thru stereo playback will become a popular consumer format. You need good phase coherence, monitor alignment etc. between the left and right transducers to reproduce 3D audio effects. Gaming and VR helmets can help with control over where the transducers are w.r.t your ears but the fidelity is not as good compared to external monitors. There's been some success with creating 3D spatial audio from stereo in the past with schemes like Q-Sound - but you needed a very accurate monitoring setup for it. The DSP is better now, but in some ways "everything old is new again". Multi-channel sound is great in well-equipped and calibrated theaters. It's a good source of revenue for the film and audio industry and still gives most consumers an experience they can't get at home. At some point they will run out of overhead and surround channels to add though!
 
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Re: Spatial Audio in Logic later this year

Wed Jun 09, 2021 2:19 am

Pro Tools supports atmos as well
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musos
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Re: Spatial Audio in Logic later this year

Thu Jun 10, 2021 3:44 am

I listened to several tracks with Spatial Audio using compatible earphones (Beats Flex) and I'm severely unimpressed.
You simply get the illusion of a widened stereo audio field, similar to binaural audio.

I have a surround audio system but it isn't Dolby Atmos capable, so I can't test whether or not Apple's tracks output full surround or not.

I have been working in surround/quad lately and the experience is WAY superior, for me at least. I'm surprised that Apple has no facility to stream or download actual surround mixes thus far.

Does anyone know of somewhere on the Web that sells or streams high quality surround mixes? I haven't found one yet.
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Re: Spatial Audio in Logic later this year

Thu Jun 10, 2021 6:26 am

musos wrote:
I listened to several tracks with Spatial Audio using compatible earphones (Beats Flex) and I'm severely unimpressed.
You simply get the illusion of a widened stereo audio field, similar to binaural audio.

I have a surround audio system but it isn't Dolby Atmos capable, so I can't test whether or not Apple's tracks output full surround or not.

I have been working in surround/quad lately and the experience is WAY superior, for me at least. I'm surprised that Apple has no facility to stream or download actual surround mixes thus far.

Does anyone know of somewhere on the Web that sells or streams high quality surround mixes? I haven't found one yet.


youtube has some; search for 'surround', or '5.1', etc... any term you think might work. we listened to pink floyd's 'echoes' in surround recently; amazing stuff.
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