Neil Gilmartin Posted October 26, 2021 Share Posted October 26, 2021 Hi everyone. While dabbling with some retro synths in Logic recently (not the actual Retro Synth, mind) I created a kick sound using white noise in the ES P. I then created a single kick hit in the Piano Roll, which I duplicated umpteen times. Each kick hit in the Piano Roll is identical with the others, velocities included, and yet when the kick drum plays, I don't get a consistent sound. Sometimes it's harder, sometimes softer. Anyone know why? I would have thought that if I have identical settings in the ES P for each hit, and use identical kick hits in the Piano Roll (length and velocity), the resulting sound would be identical for each hit. Is it not this way because white noise is just inherently erratic? Cheers Neil Quote Link to comment Share on other sites More sharing options...
David Nahmani Posted October 26, 2021 Share Posted October 26, 2021 Is it not this way because white noise is just inherently erratic? That would be my guess, yes. And even without noise as part of the equation I've seen synths, even digital ones, behave somewhat erratically. I remember working with a dance music producer who would always, always bounce his kick drums to audio and use the audio sample, repeated umpteen times on an audio track. No samplers. When I asked, he said that at least, with audio, you are guaranteed to get a consistent kick drum every single time. Quote Link to comment Share on other sites More sharing options...
Neil Gilmartin Posted October 26, 2021 Author Share Posted October 26, 2021 That's great to know. I'll be doing exactly the same thing: getting the best kick sound and bouncing it down to audio. Thanks a lot, David. Quote Link to comment Share on other sites More sharing options...
David Nahmani Posted October 26, 2021 Share Posted October 26, 2021 You're welcome Neil! Quote Link to comment Share on other sites More sharing options...
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