mrmuzzi Posted December 7, 2021 Share Posted December 7, 2021 Hi, I have a Reaktor instruments that can receive 3 separate MIDI channels (INSIDIOUS 6581). I would like to map a simple CC knob to "something" able to change the MIDI channel received by the track and not change it from the keyboard (ALESIS v25) because it would be very clumsy since I have to use its editor software! The channel filter script is close to what I need, meaning it has a slider I can easily map for changing the channel, only problem is that obviously it is written for filtering channels and not reassign them. I also created a Transformer object in the Environment, but although it fixes my problem it's lacking an interface that can be mapped. The Reaktor ensemble is a simulation of the C64 SID and for that to be usable you need to be able to switch easily between the 3 voices (which can be set to receive a specific channel) and I rather do that instead of having 3 instances of Reaktor on different tracks. Any ideas? Maybe how to modify the existing Filter script to reassign channels instead of filtering them? Thanks, Marco Quote Link to comment Share on other sites More sharing options...
ValliSoftware Posted December 7, 2021 Share Posted December 7, 2021 Check your manual. I have a MiniLab If I want to re-assign the knobs/pads to create different presets and save them on the MiniLab, then yes I need to use software from Aturia to do that. But, to change the Midi Channel on-the-fly, I don't need that software. I just hold the Sift Key (#!), then press one of the keys (at #8) to select the Midi Channel. You should be able to do the same thing with your Midi Controller, but check your manual for how to do that Quote Link to comment Share on other sites More sharing options...
mrmuzzi Posted December 10, 2021 Author Share Posted December 10, 2021 Hi, thanks but my keyboard model can only via its editor! Quote Link to comment Share on other sites More sharing options...
redgreenblue Posted December 10, 2021 Share Posted December 10, 2021 There may be a more elegant way to do this but I would make chain that starts with a Monitor Object (I always start and end with those so I can know exactly what I'm dealing with) to a Cable Switcher (which *can* be assigned a controller to change the output) to however many Midi Instrument objects you want to send to. Each Midi Instrument object can have the channel/range/transposition you want and then send each of those to wherever you want. The only downside of this approach is if you change channels while holding notes you will have stuck notes because the receiving instrument never received a note-off command. I have a fix for that somewhere in my Environment Items template but I'm typing this from work. Quote Link to comment Share on other sites More sharing options...
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