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Bounce Files Are different than Mix


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I'm using Logic 9.02; MBP; osx 10.6.4.

 

My bounces are not coming out the same as my mix. They come out muddier than my original version.

 

What i've tried.

1. Bouncing in real time.

2. changing the bit rate

3. listening at a .wave & Mp3

4. Normalize on & off

 

I'm sure there is something i'm overlooking or not doing.

 

ps. It would be great to have a thread on what all those options in bounce do.

and why they are necessary or etc.

 

but really if someone could just answer my question and help me bounce what i Mixed

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This happens to me too but only if I listen to the bounced track in Itunes or on soundcloud.

 

If I listed to the bounced track within Logic from the audio bin, it sounds ok.

 

It's probably something to do with my untreated room and ordinary monitors.

 

Would love to hear other views/opinions on this.

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Even still the bounce looses so much life than that in the mix. If it sounds bad in my iTunes I'm sure it will sound bad in another persons. Any thoughts on why this occurs and if there is a way to create a "true bounce"

 

Are you sure before even tested this? Also try to hear if there's a diff between the original WAV and the MP3 file. Again, QuickTime player is your friend to find out any possible issues -- not iTunes.

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Even still the bounce looses so much life than that in the mix. If it sounds bad in my iTunes I'm sure it will sound bad in another persons. Any thoughts on why this occurs and if there is a way to create a "true bounce"

 

Bounce to 24bit PCM, this will be an undeniably "true" bounce. Then compare that file in iTunes and Quicktime to see what effect iTunes may be having on playback.

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Assuming you're not making any mistake (pilot error), then a bounce is simply a way to feed the zeroes and ones that would usually go to your Stereo Out (connected to your monitors) to an audio file on your hard drive, so what you hear in Logic is what you get in the bounce file.

 

• Make sure you choose a 24 bit PCM format.

• "Normalize" needs to be deselected in Logic's Bounce window.

• You need to use a neutral player to playback your bounced file. Examples are Logic, Quick Look, Quicktime, or iTunes with no EQ and no sound enhancer.

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I've had this issue in the past... though I think it was with an earlier version of Logic. Haven't tried bouncing much since.

 

Bounced audio always seemed to lose its stereo depth. I could never figure it out, so I just went the roundabout way of recording a master mix onto another audio track (I call it "Mixdown"), and dragging that out of the project audio files, thus bypassing any bouncing. I have the tracks and their routings all setup in a template to preserve my sanity.

 

I don't know why the bouncing always did that, but that workaround has worked for me thus far.

 

There is one flaw, though. I don't know when Logic decides to save a project's audio files, but sometimes if you have to modify any audio file you intend to drag out (say, you need to clip off some silence at the beginning or end of the master track), the modifications aren't reflected in the "mixdown" (or whatever you call it) file in the project's folder. So be forewarned - hit the stop button at the right time!

 

Just another approach, if you can't get the respect you deserve from your bounce. :lol:

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I've had this issue in the past... though I think it was with an earlier version of Logic. Haven't tried bouncing much since.

 

Bounced audio always seemed to lose its stereo depth. I could never figure it out, so I just went the roundabout way of recording a master mix onto another audio track (I call it "Mixdown"), and dragging that out of the project audio files, thus bypassing any bouncing. I have the tracks and their routings all setup in a template to preserve my sanity.

 

I don't know why the bouncing always did that, but that workaround has worked for me thus far.

 

There is one flaw, though. I don't know when Logic decides to save a project's audio files, but sometimes if you have to modify any audio file you intend to drag out (say, you need to clip off some silence at the beginning or end of the master track), the modifications aren't reflected in the "mixdown" (or whatever you call it) file in the project's folder. So be forewarned - hit the stop button at the right time!

 

Just another approach, if you can't get the respect you deserve from your bounce. :lol:

 

You don't use by mistake the surround sound settings?

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  • 4 years later...
I've never had that issue, always use offline bounce.. what are you playing the bounced mix with, any eq or settings on it... It's been mentioned several times, there is no difference between real and off line bounces.. Are your playback levels the same?. A softer mix, won't sound as punchy as a louder one.. (human ear artifact - different volumes certain harmonics get louder in our ears.)
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  • 4 years later...
I'm having this problem, too! I'm bouncing it as a 24 bit WAV file, and when I play the bounced track in Logic when I master it, it sounds fine, but playing through iTunes and SoundCloud sound super muddy. I'm mainly worried because even when I listen to the uploaded file on Soundcloud on other devices, it still sounds muddy, and I don't want it to sound muddy when other people listen to it. Should I just not worry about it?... How do people normally upload their music to streaming services with it still sounding normal?
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