ValliSoftware Posted October 26, 2020 Share Posted October 26, 2020 I generated random MIDI Events (Notes) and filtered them to D# Auxiliary Diminished and quantized to 1/16. I applied a Scripter object to each of the tracks to extract certain notes, those values are different on each track so it sounds like many players but it's just me extracting single tracks from the random MIDI Events that I generated. Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.