claesbjo Posted November 24, 2012 Share Posted November 24, 2012 As the title suggests, I deleted the klopfgeist, and now I want it back, but how? Surley I can load it as a new instrument, but the function is weird, I cant put it on and of with my designated key command for example. Any tips? cheers Quote Link to comment Share on other sites More sharing options...
teedoff087 Posted November 24, 2012 Share Posted November 24, 2012 If you're familiar with the environment, here's how to do it. Go into the environment. Go to the mixer layer, then copy and paste one of your instrument channel strips (software instrument, not audio). Now, with the copied instrument channel strip selected, change the channel in the inspector to Inst 256. That should be it. Quote Link to comment Share on other sites More sharing options...
claesbjo Posted November 25, 2012 Author Share Posted November 25, 2012 ok gonna try that, thanks Quote Link to comment Share on other sites More sharing options...
john_job Posted July 5, 2016 Share Posted July 5, 2016 I had the same problem and tried your suggestion. It works, thanks! Quote Link to comment Share on other sites More sharing options...
Logic Phoenix Posted September 11, 2019 Share Posted September 11, 2019 If you're familiar with the environment, here's how to do it. Go into the environment. Go to the mixer layer, then copy and paste one of your instrument channel strips (software instrument, not audio). Now, with the copied instrument channel strip selected, change the channel in the inspector to Inst 256. That should be it. Hi I know this thread is 7 years old but according to the last comment this solution still worked only 3 years ago (2016). I am experiencing the same issue however I cannot change the channel to Inst 256 in the inspector, as it only shows existing channels (in my case it stops at Inst 33). Furthermore there is an additional, greyed out channel option - Inst 34 - and it says "Reserved" next to it. So in order to change to channel Inst 256, I would have to create 256 channels in order for the option to appear, which is impractical. As it is 2019 however, it looks as though the system for allocating a Click channel may be different anyway. I checked a different project, and it looks like the greyed out "Reserved" Inst channel is in fact the channel used for the Click. Even if I am correct about this, I still cannot recreate my deleted Click channel, as the "Reserved" channel option is greyed out so I cannot allocate a new channel strip to it! If anyone can help me I'd be eternally grateful, I would really like my click back! Thanks Quote Link to comment Share on other sites More sharing options...
studioj Posted February 9, 2020 Share Posted February 9, 2020 This just happened to me also! Any solution yet? Quote Link to comment Share on other sites More sharing options...
David Nahmani Posted February 10, 2020 Share Posted February 10, 2020 This just happened to me also! Any solution yet? I'm not sure how to recreate the Klopfgeist channel strip, but you shouldn't truly need it anyway. Can you not hear your metronome despite the lack of the channel strip? Quote Link to comment Share on other sites More sharing options...
studioj Posted February 10, 2020 Share Posted February 10, 2020 Correct. No metronome sound. Relaunching the session a few times seems to have brought it back though. Quote Link to comment Share on other sites More sharing options...
David Nahmani Posted February 10, 2020 Share Posted February 10, 2020 Correct. No metronome sound. Relaunching the session a few times seems to have brought it back though. Yes sometimes Logic decides to recreate the channel strip. Glad to hear you ended up getting it back. I tried testing it here and when I delete the channel strip I can still hear the metronome. Quote Link to comment Share on other sites More sharing options...
Logic Phoenix Posted February 10, 2020 Share Posted February 10, 2020 Hi, I still have the same problem as I did when I posted 5 months ago, and like studioj, relaunching the session brought back the metronome sound but not the actual click track, and besides it was only temporarily, the metronome can’t be heard anymore. It looks like there still isn’t much of solution though, and relaunching the session a bunch of times in my case has produced fairly random results. If you do think of anything though, I’d be very thankful. Quote Link to comment Share on other sites More sharing options...
David Nahmani Posted February 10, 2020 Share Posted February 10, 2020 While I'm not sure how to recreate the original Klopfgeist channel strip, what you can do is create a new software instrument track and insert Klopfgeist then in the MIDI Environment window choose New > MIDI Metronome Click. Now cable that MIDI Click object into the Klofgeist channel strip you just created. Quote Link to comment Share on other sites More sharing options...
Logic Phoenix Posted February 12, 2020 Share Posted February 12, 2020 While I'm not sure how to recreate the original Klopfgeist channel strip, what you can do is create a new software instrument track and insert Klopfgeist then in the MIDI Environment window choose New > MIDI Metronome Click. Now cable that MIDI Click object into the Klofgeist channel strip you just created. Awesome, thank you so much, that worked perfectly! I know the click track is kinda minor, but it’s been bugging me for about 6 months, and I couldn’t find any solution anywhere in my searches across this forum or Google, thanks again! Quote Link to comment Share on other sites More sharing options...
David Nahmani Posted February 12, 2020 Share Posted February 12, 2020 Someone from Apple saw this topic so at least now they're aware of the bug! Here's the solution he suggested to recreate the missing Klopfgeist channel: Create a project that has the same number of software instrument tracks as you have in your current project. Copy and paste the Klopfgeist channel strip from that project's environment to your project's environment. Quote Link to comment Share on other sites More sharing options...
Dewdman42 Posted April 6, 2020 Share Posted April 6, 2020 I missed this before. thanks for the work around! Quote Link to comment Share on other sites More sharing options...
David Nahmani Posted April 6, 2020 Share Posted April 6, 2020 You're welcome! Quote Link to comment Share on other sites More sharing options...
mikeymg123 Posted May 30, 2020 Share Posted May 30, 2020 So my click track has not been deleted. I still see the channel strip in my mix window. My click will be working in a session and then all of a sudden go out--even though the metronome Icon up top is still highlighted and ticking like it does when the click is engaged. When I click on metronome settings, the tone scroller is pushed to the left. It allows me to move it back to the right where I should be hearing sound, but I hear nothing. All other windows in the metronome settings window are identical to what they are when the problem isnt happening. The only thing that fixes this is restarting logic. It will then work for a minute or two before the same problem occurs. I just completed my logic update and am running Mojave 10.14.6 and an apollo quad as my interface (if that matters). I remember this happening a few years ago, but the problem corrected itself. Does anyone have any ideas? Quote Link to comment Share on other sites More sharing options...
Aidan Posted July 15, 2020 Share Posted July 15, 2020 Any ideas? I am still struggling with this one on basically every project - disappears despite everything set up right, looking right, no sound. Comes and goes, really. Insane. Help? Mike did you figure out the insanity? Quote Link to comment Share on other sites More sharing options...
Barefoot Posted November 21, 2020 Share Posted November 21, 2020 This happens to me too regularly. The metronome stops make sound and channels strips change plugins. So for example the klopfgeist plugin ends up on my track with Omnisphere and my Omnisphere on the click channel. And I really don’t know what I’ve could be doing wrong. I am actually very experienced with logic so I don’t think I’m miss clicking etc. Quote Link to comment Share on other sites More sharing options...
David Nahmani Posted November 21, 2020 Share Posted November 21, 2020 The metronome stops make sound and channels strips change plugins. So for example the klopfgeist plugin ends up on my track with Omnisphere and my Omnisphere on the click channel. That's an issue that is different from what is being discussed here so I suggest you start a new topic for it in the Logic Pro forum! I have an idea what this could be too. Quote Link to comment Share on other sites More sharing options...
Logic Phoenix Posted November 21, 2020 Share Posted November 21, 2020 Barefoot, that’s also how I lost my click in the first place. (It also messed up my entire project so now I always backup, as I should) At least there are some solutions here to getting it back... Quote Link to comment Share on other sites More sharing options...
seanmccoy Posted January 8, 2021 Share Posted January 8, 2021 Thanks for that info, David. I made the same mistake in a current project and couldn't for the life of me figure out how to get the metronome back. It's been a long time since I've pulled any cables in the Environment. Brought back memories. Not particularly pleasant ones. Quote Link to comment Share on other sites More sharing options...
David Nahmani Posted January 9, 2021 Share Posted January 9, 2021 You’re welcome Sean! Quote Link to comment Share on other sites More sharing options...
favdave Posted February 14, 2021 Share Posted February 14, 2021 Someone from Apple saw this topic so at least now they're aware of the bug! Here's the solution he suggested to recreate the missing Klopfgeist channel: Create a project that has the same number of software instrument tracks as you have in your current project. Copy and paste the Klopfgeist channel strip from that project's environment to your project's environment. I did this and it did not work I get a channel calle d"click" but no klopfgeist in it. Quote Link to comment Share on other sites More sharing options...
fuzzfilth Posted February 14, 2021 Share Posted February 14, 2021 But surely you can put one in there ? Quote Link to comment Share on other sites More sharing options...
David Nahmani Posted February 14, 2021 Share Posted February 14, 2021 I did this and it did not work I get a channel calle d"click" but no klopfgeist in it. Did you take care of having the same channel number in the MIDI environment? Quote Link to comment Share on other sites More sharing options...
ThomasLE750 Posted June 8, 2022 Share Posted June 8, 2022 Hi, I did had the same issue. Deleted Clic track, no option to create it again and so... So as said earlier, I imported a clic track from another project from the logic "browser" i think ("navigateur" in french). But the issue was still there (the reserved instrument track was intr 10, and my created channel was inst 9, and of course, no option to switch it to 10, it was greyed). So I created a midi clic track in the midi environnement, and routed it into the clic track i created (instr 9). It worked for me, but wasn't perfect. You still need to apply a solo safe on that track, and to tune it properly, but it works with the factory shortcuts. I have to mention that it was an old Logic 9 project opened with LPX though. Quote Link to comment Share on other sites More sharing options...
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