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Logic Pro X 10.1.1 crashing A LOT. Please help.


accentaudio

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Hello everyone. I am having an unusual amount of full on hard crashes and GUI issues in Logic 10.1.1 as of late. As just one example, I had just opened the audio waveform editor in Logic to edit a wave file and BOOM crash. Stuff is happening a lot. I just bought a brand new Mac Pro with 32 GB of RAM and 1 TB Flash HD. The machine itself really couldn't be any faster. I have external Thunderbolt HDs and a brand new clean install of OS X 10.10.2 My audio interface is a UA Apollo Thunderbolt

 

I really am at a loss, and I am actually an Apple tech. I know right lol. A lot of 3rd party plugins seem to be the culprit, like Slate plugins, Melodyne, Fabfilter, etc... Apple seems to be going backwards in stability with 3rd party plugs...? I was hoping that someone could chime in and give me some advice. I have done all the usual troubleshooting, clean install, latest plugins, trimming the fat in the OS, NVRAM reset, SMC reset, clear cache, clear prefs, nothing running in the background, etc, etc... My Mac Pro obviously came with Yosemite installed, but can run Mavericks, should I go backwards? I hate to do that, only because I believe in moving forward and eventually all 3rd party devs will have to get their acts together with their code and get things stable and solid on Yosemite, then at that point I am going to have to move forward anyway. Any input is appreciated. Thanks!

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try working without your audio interface (ie thru the mac's output). try a test User account. is logic the only app that crashes? am on LX 10.1.1 and OS X 10.10.3, and perfectly stable (LOTS of 3rd party plugins, including fabfilter).

 

you could also do the combo update for the OS...

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try a few days without doing any melodyne work, see how that goes. also, make sure the apple default plugins (not logic, but 'apple') are activated in the plugin manager. you could try using flexpitch instead of melodyne (i abandoned melodyne when i moved to LX, and am happy with that)...
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"The current version of Melodyne AU is known to be somewhat unstable at this time... There have been several changes to the way plugins are handled in LPX/OS X recently.. (Code Signing and the new Graphical APIs as two such examples) Some 3rd party Devs have simply not caught up with and handled the changes properly, hence the issues with a few of these plugins..." was a response I received on the Apple page and are excellent points......
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