warmtape Posted February 12, 2016 Share Posted February 12, 2016 Hi, I'm trying to bounce a song that has a section where all of the tracks are sent to a bus and on that bus is an auto filter with a lot of automated parameters. When I play the song from the beginning within Logic's arrange window, the autofilter automation produces one choreography of sounds. However, when I bounce the track, the autofilter automation produces a completely different choreography of sounds. I need the automation to sound exactly like how I wrote it down (which reflects how the track plays back from within the arrange window). So, in short, I can't get a proper bounce of my song because the autofilter'd section is not being bounced as I wrote it. Can anyone think of any reasons why this may be happening? Link to comment Share on other sites More sharing options...
David Nahmani Posted February 12, 2016 Share Posted February 12, 2016 Have you tried bouncing in real time? Link to comment Share on other sites More sharing options...
warmtape Posted February 12, 2016 Author Share Posted February 12, 2016 unfortunately, the project is quite heavy in terms of CPU power and bouncing in real-time overloads my system. I can only bounce this project offline. Link to comment Share on other sites More sharing options...
David Nahmani Posted February 12, 2016 Share Posted February 12, 2016 Then I would create a new audio track and set its input to an unused bus. Set the output of the autofilter track to that bus. R-enable the audio track and record to print the autofilter track with the effect, in real time. Now mute the original autofilter track and bounce the whole project offline. Link to comment Share on other sites More sharing options...
warmtape Posted February 22, 2016 Author Share Posted February 22, 2016 Thanks for the advice. I will give this a try and report back. Link to comment Share on other sites More sharing options...
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