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Level discrepancy :(


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That looks very odd Shiver?

Can you upload your project?


Thanks Eric. It is odd and I found a clue. Unfortunately, it quit doing this.


However, more investigation is needed.


Apparently audio channel 2 is/was a Bounce in place track. In other words, I bounced a track in place and ended up with a track that contained a signal that had been bounced in place. I deleted the audio portion and re-used the bip track/channel as a mono audio channel 2. We all know that when you bounce in place, the result is a stereo track.


I tried to recreate this 'bug' with no success. So for now, I will be under the impression that it had something to do with reusing the bip track.


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