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Quantizing Audio Regions


srnm

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I'm trying to quantize a number of audio regions in Logic Pro X. In Logic 9 I could quantize my regions just by the beginning of the region, which is what i want to do. In Logic Pro X this feature is gone and has been replaced with flex time, which attempts to detect my transients and stretch my audio. I guess this is normally not a problem, but in this instance it is imperative that I preserve every single nuance of the timbral quality, which means no stretching whatsoever.

 

Is there a way to accomplish what I'm trying to do?

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Thank you so much! Quantizing in the event list is exactly what I wanted to do. Good to know you can do that.

 

Using slice mode caused lots of artifacts. Is this to be expected, or do you think it's a problem with my system, or something I did wrong?

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