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Double function in Transform fundamentally does not work as it used to [FIXED]


joeyberger
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The fundamental problem is that I used to be able to change the double speed parameters to something other than 2.0. Now, no matter what number is inputted, the function still only doubles the notes when operated. Essentially, this function is broken. It seems the variable entered by the user is ignored for an internal constant...meaning no matter what number is input, the notes in a region are always doubled. This functionality is crucial for sound design purposes, and the fact that it is buggy is very frustrating.

When opening this function with the newest version of Logic Pro X (10.7.2), the divide functionality is 0.0000. This makes little sense, as I'm assuming one cannot actually divide by zero.

Also, the "Half" function exhibits similar behavior.

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  • 2 months later...
  • David Nahmani changed the title to Double function in Transform fundamentally does not work as it used to [FIXED]
  • 1 month later...

Interesting. I'm still getting unexpected behavior with 10.7.4 with the regular double speed transform. Doesn't appear to make a difference with either absolute or relative positioning. Haven't used this feature in a while, so I don't know if something fundamental in its operation changed in an earlier release.

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I don't see this here at all when applying the Double Speed transform to a sequence that looks similar to yours. Works just fine, see screenshots below. Can you post a short example project in which this happens?

Before: image.thumb.png.e3ef8092602958cd8e10cd1853f845e9.png

After:

image.thumb.png.2f0f4e5ec86d4230e367c18e66b384e6.png

MacBook Pro 16'' 2019, 2,4 GHz 8-Core Intel Core i9 64 GB 2667 MHz DDR4 / macOS Monterey 12.4 / Logic 10.7.4

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