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Aux track audible while instrument or audio track soloed


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Go to solution Solved by JakobP,

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Hi everyone.

I have one instrument track and one audio track which have sends to a bus containing a reverb, but both the sends are switched off at the moment. If I solo the instrument and/or the audio track, I can hear everything that's routed to the reverb aux as well. Is that normal behaviour? 

Thanks.

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Hi polanoid, thanks your reply.

Screenshots attached.

As you can see, I have sends from various tracks routed to 'Club Verb' via bus 1. If I solo any of the tracks with a send to bus 1, that track is soloed as expected, but I can also hear the output of all he other signals I have sent to the Club Verb aux via bus 1. I'm obviously missing something, but I can't figure out what's going on.

 

Mixer 1.png

Mixer 2.png

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  • Solution

Open the mixer in "All" view and look for the channel strip in the screenshot. Change its input to "No Input", that should solve it. If not, you probably have another channel strip in "Solo safe" mode with that bus set as input, somewhere in your mixer... 

SBPBUG.png.c35099cefab2879e336016b1f9895123.png

Edited by JakobP
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1 hour ago, JakobP said:

Open the mixer in "All" view and look for the channel strip in the screenshot. Change its input to "No Input", that should solve it. If not, you probably have another channel strip in "Solo safe" mode with that bus set as input, somewhere in your mixer... 

Thank you JakobP, that solved it!

I noticed last night that when I sent something to the reverb aux in question via bus 1, it had "Bus 1 › Club Verb, Selection-based Processing A", which wasn't there before. Any idea where that came from? Did I accidentally click something to enable it?

I probably need to read up on selecting based processing?

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This behavior is an old bug. The SBP A and SBP B channel strips are created when you open the SBP window (which is fine), but sets the input to bus1 and causes this behavior. (It seems SBP still works fine when setting the channel strip to no input.)

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11 minutes ago, JakobP said:

This behavior is an old bug. The SBP A and SBP B channel strips are created when you open the SBP window (which is fine), but sets the input to bus1 and causes this behavior. (It seems SBP still works fine when setting the channel strip to no input.)

Thanks! I don't recall opening a SBP window. I must have done it accidentally at some point. I'll read up on it because I don't know much about it.

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Just now, David Nahmani said:

It allows you to process only a section (a selected region, or a Marquee selection) with plug-ins, automatically bouncing the resulting processed region into a new audio region on the track. 

Thanks David. I remember watching a video on it ages ago and then forgot all about it.

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