grumblepig Posted February 18 Share Posted February 18 I imported a Logic drum loop into a new song, and grabbed a few fills from the same loop family. Pretty sure the loop was 60s Shuffle Drumset. I had no problems with it at first, but starting yesterday, the fills have gone weirdly glitchy on me. Not consistently, but once in a while. The song opens with 60s Shuffle Fill 14, which is a pretty straightforward fill, but when it goes glitchy, it staggers the hits. I turned Flex off, thinking that might be causing the weirdness, but that didn't fix it. I don't use Logic drum loops very often, but have never had issues in the past with them. I did just update Logic to 10.7.7 so maybe that's having an effect? Quote Link to comment Share on other sites More sharing options...
David Nahmani Posted February 22 Share Posted February 22 Could you save a copy of that project, and in that copy, simplify as much as possible (remove all tracks/regions but the ones necessary to reproduce the issue) and attach it here, so that one of us could have a look? Quote Link to comment Share on other sites More sharing options...
grumblepig Posted February 22 Author Share Posted February 22 Hey David - thanks for checking in on this, and for moving my post to a more-likely-visible location! Here's the zip you requested. Cheers! Go To Jail 2bug test version for Logic forum.zip Quote Link to comment Share on other sites More sharing options...
David Nahmani Posted February 22 Share Posted February 22 Got it. So that's odd: the first time I played through I got some of those weird glitches in the fill at bar 37. Now I've tried playing from different points a bunch of time and I can't reproduce the issue. What I would do if I were you would be to try to bounce in place just the fill region, to turn it into a "normal" audio region that's not an Apple Loops, and make sure Flex is off for that region, just so you can move on - even though of course, you shouldn't experience this issue in the first place. Also one thing worth trying: to toggle the "Apple Loops: High quality" checkbox under File > Project Settings > Audio, see if one of the two states of that setting gives you better results? Quote Link to comment Share on other sites More sharing options...
grumblepig Posted February 22 Author Share Posted February 22 The issue comes and goes. I'd already done a BIP for the track, and that "solved" the problem for my practical purposes. I'll go back and check the checkbox, meanwhile! Thanks for digging in on this... a curious problem! 1 Quote Link to comment Share on other sites More sharing options...
grumblepig Posted February 22 Author Share Posted February 22 (edited) I've only once been able to get the fill at measure 38 to glitch today, and that was with the High Quality box ticked. Often, the very first fill of the song goes wonky, but everything is on best behavior today, apparently! It's not an urgent issue for me at the moment... as I mentioned, I did a BIP of the track and have been using it no problem. But it's a weird enough issue that I felt it worth checking in on... Edited February 22 by grumblepig Quote Link to comment Share on other sites More sharing options...
David Nahmani Posted February 22 Share Posted February 22 Another thing I've noticed is that the fills have their Gain set to +0.4 dB in the inspector whereas the other loops don't have any gain change. Maybe remove that gain setting (you can option-click the +0.4 dB value) and see if that helps? Quote Link to comment Share on other sites More sharing options...
grumblepig Posted February 22 Author Share Posted February 22 3 minutes ago, David Nahmani said: Another thing I've noticed is that the fills have their Gain set to +0.4 dB in the inspector whereas the other loops don't have any gain change. Maybe remove that gain setting (you can option-click the +0.4 dB value) and see if that helps? Curious! I'm guessing that's on me... I think I'd copied the fills from the Loop browser onto a separate track before dragging them up and into the basic drum loop track. I have Mute set as my default right-click tool, but perhaps I'd had it switched to Gain and somehow fussed the fills up +4dB before I moved 'em. No idea if/why that would cause them to go glitchy, but there are many fine mysteries in the world! Quote Link to comment Share on other sites More sharing options...
David Nahmani Posted February 22 Share Posted February 22 Just now, grumblepig said: No idea if/why that would cause them to go glitchy, but there are many fine mysteries in the world! No idea either, frankly, just trying to see what's different about those regions that make them behave differently and I noticed that, and that's one more real-time process Logic has to deal with on those specific regions that are glitchy, so just ... something to try out if you ever find yourself in that same situation again. Meanwhile, I'm all for finding a workaround and moving on with your production, that's what matters the most! 🙂 Quote Link to comment Share on other sites More sharing options...
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