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Samples sounding different in Quick Sampler vs Sample Manager


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I’m using ADSR Sample Manager for auditioning sounds. I create a midi loop using the Sample Manager and then drag the sample and the midi from ADSR to Quick Sampler to try and recreate but the sample ends up sounding significantly different in Quick Sampler.
I’ve investigated and part of it is Quick Sampler’s tuning (both Original and Optimised) and Release setting but there also seems to be timing discrepancy in the midi notes which isn’t related to the attack of the sample (thought there might been silence at the beginning of the sample they QS had removed).
The result is that the same midi sequence in QS ends up sounding way straighter and less swung than in the Sample Manager. 

I googled and read that “A resampling process is triggered when you drop a region into Quick Sampler.” What does this mean - is the original audio fundamentally changed when it enters Quick Sampler? What other factors might be contributing to the sound discrepancy between the 2 plugins? 

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Thanks David. There is no fade in / out. Sample starts on 0. Yes its in classic mode. Cant figure out why the midi timing is different than the sample playing in the Sample Manager. Timing aside, the sample sounds fundamentally different (dryer, less top end and dimension) in Sample Manager vs QS. I checked, no FX or filters are applied in the Sample Manager that would alter the sound. 

The only thing I can think is the sample in the Sample Manager is currently playing in "Midi Mode: Stop" (sample cuts off when midi note is no longer held). How can I set this same mode in QS? (although i already matched the Release in QS to match the note cut-off in Sample Manager so not expecting the "Midi Mode: Stop" setting to make much difference to the sound discrepancy even if available in QS) 

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I haven't used Sample Manager, so I can only make guesses as to what the problems are. Couple things though. As far as I know, the 'MIDI stop' mode you describe is how Quick Sampler should behave in classic mode (the amp envelope will be applied, but it sounds like you already addressed that). You might also check the settings for the MIDI region(s) to make sure no quantization has been inadvertently applied (as that could explain the rhythmic differences you're observing).

[Edit: For what it's worth, if I drag a MIDI pattern from Quick Sampler to a track, it seems the MIDI region defaults are applied, including quantization, which may or may not be what's desired. If the same happens with Sampler Manager, that could be an explanation for that particular issue. So, that definitely seems worth checking.]

Edited by scg
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Ok. Yes, it does seems to have the Midi Stop behaviour in Classic mode like you mentioned. Is there any way to get this Midi Stop behaviour in One Shot mode also? Seems like a core feature that should be available in both modes - kinda strange UX. I'm mainly taking individual synth one-shots and needing to turn them into a full keyboard, so One Shot mode is probably most suitable? 

I'm a bit confused, what’s the main difference between Classic and One Shot mode? Or are they both fundamentally the same with a couple of of different features like the "Loop" setting and Release added to the AHDSR in Classic mode?

Also, what does AHDS stand for in the Amp envelope? Is it an alternative acronym for ADSR?





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This is actually the definition of one shot: a sample that plays throughout the full length of the envelope independently of the length of the MIDI note that triggers it. Most common use is for drum sounds, where you typically send a very short MIDI note to trigger a sound that should continue sustaining throughout its envelope, and not go through the release as soon as the note ends. 

Classic on the other end plays while the MIDI note is sustained and starts the release phase of the envelope when the note is released. 

In Quick Sampler you'll notice that the Amp Envelope has no release segment in One-Shot mode, but does have one in Classic mode. 

26 minutes ago, JoshJ said:

I'm mainly taking individual synth one-shots and needing to turn them into a full keyboard, so One Shot mode is probably most suitable? 

No, one-shot isn't really suited for that. It would be better suited for drum sounds, or special effects triggered by pads on a controller. 

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1 hour ago, JoshJ said:

what does AHDS stand for in the Amp envelope? Is it an alternative acronym for ADSR?

Attack Hold Decay Sustain vs Attack Decay Sustain Release, because there is no release stage. 

Here's an AHDSR envelope so that you can see all the stages:


Note that you can also have an AHDSR envelope in Quick Sampler's Classic mode: 

Screen Shot 2023-03-30 at 1.26.01 PM.png

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