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Apple brings Final Cut Pro and Logic Pro to iPad


Message added by David Nahmani,

Apple announces Logic Pro for the iPad, available May 23rd in the App Store as a $4.99/month subscription or $49/year with a 1 month free trial: https://www.apple.com/logic-pro-for-ipad/

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3 hours ago, jmob said:

There's no downside here. Apple is a massive company. they will just hire more people.

Quite possibly you're not aware of the difficulties in actually trying to find highly competent Apple developers with specialisms in audio/music applications, who will move to Cupertino, and are willing to work for Apple.

Actually hiring great developers has always been a problem for Apple. It's one of the reasons they actually purchase small indy companies, not just for the IP, but for the dev talent as well.

So it's not like there's a massive talent pool of Mac-centric audio developers who can instantly jump in and tackle a codebase like Logic. Yes, Apple of course has the money to hire people, but there still needs to be good people available.

(And as anyone who has read the Mythical Man Month knows, throwing more developers at the problem doesn't make a project go faster... Apple doesn't tend to operate massive dev teams, but smaller, focused ones.)

Edited by des99
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2 hours ago, Q420 said:

this is actually my #1 feature request so this would make me very happy. 

Although I didn't see any things like rating, or favourites, so I somewhat backtracked on my comment a bit...

Edit: Browser does have a Favourites section 👍

Edited by des99
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So, $50/year for Logic iPad.

Clearly the engineering effort involved was enough that Apple wanted some return on this, and clearly they feel there is subscription revenue opportunities in the Pro market.

This makes me think a subscription for the pro apps on the Mac is much more likely now. Now, Logic has been a one time $200 purchase (effectively $20/year factoring the free updates since launch). It would have to be, what, $100/year for the Mac version, over the iPad version? At least $10/month, compared to $5/mo for the iPad.

Hmm...

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1 hour ago, dmitch57 said:

iPad Pro has an M2 and up to 16GB of RAM, same as a Mac Mini. If those machines can run LPX (and they can!), then the iPad can

So if you have Logic run on an iPad and on a decent computer, you'll have to buy not one but two new machines every couple of years just to stay current. Clever.

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the sound library looks suspiciously like an app store. everything is downloaded in the screen shot on the apple website so its hard to know if this content will be free or purchased.

I'm curious how people feel about a logic pro subscription model in general maybe thats worth its own thread. I'm mixed on the idea personally. If we get more frequent updates in particular bug fixes I think it could be of value depending on the price. 50$ (if ipad and computer subscription were bundled which probably wont happen) a year is still way less then any other daw on the market that isn't free obviously. 

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I've always had a hard time integrating my iPad into my music making. It's just not my environment - which is Logic, with all my connected hardware.

Will this change my opinions on this... I'm skeptical. Plus, I have an iPad Mini anyway, it would be like working in a shoebox! 😉

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38 minutes ago, des99 said:

I worry that the dev team start getting stretched too thin with another new app version and platform to include, develop and test for...

I'm sure at this point the OS APIs are so similar between the devices that there really isn't that much of a difference...

But this is just a wild guesstimate from myself.

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11 minutes ago, des99 said:

So, $50/year for Logic iPad.

Clearly the engineering effort involved was enough that Apple wanted some return on this, and clearly they feel there is subscription revenue opportunities in the Pro market.

This makes me think a subscription for the pro apps on the Mac is much more likely now. Now, Logic has been a one time $200 purchase (effectively $20/year factoring the free updates since launch). It would have to be, what, $100/year for the Mac version, over the iPad version? At least $10/month, compared to $5/mo for the iPad.

Hmm...

Yeah... not a big fan of that thought... but I guess that's where the wind blows...

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32 minutes ago, wonshu said:

I'm sure at this point the OS APIs are so similar between the devices that there really isn't that much of a difference...

Sure, they will be leveraging a lot of core code, absolutely. But it's still not a matter of the iPad version running the Mac app - there's a whole load of engineering and interface redesign work required to make Logic a viable iPad product.

Look at the little mini plugins, for instance:

Screenshot2023-05-09at15_04_44.thumb.png.69e6f6255fd15b99456aebe5aca77541.png

It looks like the iPad version can't just load native Logic projects either - it's some form of round-tripping procedure by the looks - and think about the third-party dependencies, as we're all running third-party plugins.

Anyway, at least if it gets the wider world talking about Logic more, then that's a positive, and for the folks that find this attractive, it's great for them.

Edited by des99
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20 minutes ago, wonshu said:

AUv3 (which hardly anyone supports at this point...) solves that already... so...

I'm aware you can do plugins on iOS, but that's a long way off being able to load our Logic projects, with all the plugins we currently use. So it's not a solution, in that regard, at least at any point in the near future.

How many developers selling plugins for $30-$200 are going to want to offer the same plugin on iOS for the $5-$10 race-to-the-bottom prices the market demands? Or re-engineer their plugins to work on iOS for existing users for free?

The market for third-party plugins on iOS is definitely there, but it's not exactly a gold rush..! 😉 We're not going to be loading Kontakt and Omnisphere on iOS just yet...

Edited by des99
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1 hour ago, des99 said:

This makes me think a subscription for the pro apps on the Mac is much more likely now.

I think that a sole subscription model makes more sense in an iPadOS context. Apple will eventually make a SaaS for Logic Pro on desktop but I think they will probably follow the Microsoft Office 365 and Microsoft Office Professional route rather than say an Adobe CC route. What I mean by this is that they might make two versions of Logic Pro. One that is a monthly/yearly subscription that updates regularly and one with a perpetual license where you can purchase a new version every few years. This is just an opinion but a smart move from Apple to keep legacy users on board.

At any rate, if they only make a SaaS oriented Logic Pro, hopefully side-loading won't become an issue... What I mean by side-loading is running Logic Pro on an external SSD.

Edited by lorenzogc
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9 minutes ago, FLH3 said:

Subscribtion?

No

And if Logic "classic for Mac" new version 11 is a subscribtion software I will learn an other DAW.

After 30 years (Creator>Notator>Emagic Logic>Logic Audio>Apple Logic>etc...)

why not cross that bridge when u come to it? am hoping LP on the mac doesn't go subscription, but it's my DAW of choice, has been insanely cheap for years, and will deal with what's next when i get there.

really, $50 a year for the ipad version is not bad, at all...

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15 minutes ago, amnestic said:

Beat Breaker... Looks like something akin to Gross Beat in FL Studio, or the Time Module in Cableguys' ShaperBox.

Hopefully it will appear with the next Logic Pro update!

And "Sample Alchemy"...

I wonder what plugin "Squash Compressor" is? (Ah, it's one of the Stompbox FX already in Logic).

However, this does seem to be a *product* turned into a subscription, not a *service* that's a subscription. There is no ongoing service that I can see (unless they want to make new soundpacks free as part of the subs - which looks like it might be the case), it's simply an app, and I don't like it when an app is turned into a repeating revenue source...

Edited by des99
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28 minutes ago, fisherking said:

really, $50 a year for the ipad version is not bad, at all...

If it's just for iPad, no problem for me, I don't have an iPad and don't need one.

Edited by FLH3
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59 minutes ago, des99 said:

I'm aware you can do plugins on iOS, but that's a long way off being able to load our Logic projects, with all the plugins we currently use. So it's not a solution, in that regard, at least at any point in the near future.

How many developers selling plugins for $30-$200 are going to want to offer the same plugin on iOS for the $5-$10 race-to-the-bottom prices the market demands? Or re-engineer their plugins to work on iOS for existing users for free?

The market for third-party plugins on iOS is definitely there, but it's not exactly a gold rush..! 😉 We're not going to be loading Kontakt and Omnisphere on iOS just yet...

I agree, not all of those are technical hurdles though...

But yes, the third party instruments that have large sample and sound content I don't see happening either...

The synths and effects plugins however are pretty simple and would work immediately if they compile as AUv3.

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3 minutes ago, FLH3 said:

If it's just for iPad, no problem for me, I don't have an iPad an don't need one.

the point is... we don't know if LP on the mac is going subscription. if it does, so it goes; am not abandoning it because i don't like the subscription model (i don't). i mean, i bought it to begin with... and i don't want to pay for anything 🤣

am taking it a day at a time. and it's not like our current logic versions will suddenly stop working (yet), anyway...

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It might be that Logic 11 is closer than we think, and amongst it's features are those new plugins and features we see in the iPad version (they seem quite significant adds for a 10.7.7 -> 10.7.8 point release) - and is subscription only.

Edited by des99
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The iPad Logic Pro interface sure does look sleek. I can see how this app will be very useful to anyone who travels a lot. It's not always practical to bring a macbook in the plane, so this would be a nice alternative. 

I also do feel like the multi-touch interface is better suited to certain tasks than a keyboard/mouse or keyboard/trackpad. 

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9 minutes ago, David Nahmani said:

I also do feel like the multi-touch interface is better suited to certain tasks than a keyboard/mouse or keyboard/trackpad. 

Yep, the step sequencer and clip launcher are good candidates for this kind of thing. As are the GB-inspired features like the fretboard, and some of the plugins that are intended for you to drag stuff around - even EQ's can be nice like this.

But I don't think the iPad version is for me, I just feel too constrained. On the other hand, if someone had bought this for me when I was 13, I'd have probably forgotten to eat for three weeks. Somewhat more capable than the Boss Dr Rhythm I had..! 😉

Edited by des99
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