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sound replacer?


presto music

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hi there,

 

i'm sure I read a thread a while ago about how to replace sounds- (Eg. locate transients on audio track, replace with midi event to trigger sample). I have searched hi ad low and can't seem to find info on this in the manual or on this forum....

 

I found some info re beat mapping, but can't see how to convert this to midi...

 

any adice appreciated...

 

cheers

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ok so I tried the audio to midi as suggetsed, but i have to say that the results weren't that great, even after tweaking some of the parameters, several times.

 

I'm just trying to map out the midi notes from a mono kick drum audio track. the resulting midi track using the preset 'slow drums' ended up giving notes over an almost 2 octave spread, which I think is crazy considering the kick drum track has no pitch variation...

 

is there another way, or any tips? at the moment, I have to make a several further midi tranformations to get the result I'm after... i can't help but think that I'm doing something wrong.

 

tnx

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I know it's not ideal, but you can then use the Transform window to make all the notes land on the same pitch. See my screenshot below. It should only require one transformation, assuming it's all to land on the same sound.

 

I don't know why it chooses to put things on different pitches. I'm going to have to fool around with it some more to see how it works.

921769432_Picture1.png.147fd6148561496e3dddfd9be9bf580c.png

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hmm, yep I used the transform function, just a bit of a pain, that's all...

 

I also noticed another irregularity- some of the midi notes that have been mapped by the 'audio to midi' function do not actually trigger the sampler on play back. it's maybe one out of every 6 that doesn't trigger... single click on the note in the editor also doesn't sound the sample.

 

very strange!

 

anyone else come across this? ideas?

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Have a look at the velocities.

Audio-to-score produces midi notes with a wide dynamic range, so maybe some are too low to trigger your samples.

While you're on the transform page apply a bit of velocity limiting.

 

Agree. I had an EXS24 instrument (some grand piano, I think) with layered samples for different velocities, but the ranges didn't exactly meet, so there were certain velocity values that triggered neither one nor the other sample.

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cheers boys,

 

sorry i should have mentioned... I already went and transformed the velocity to 'fix' with a value of 100 (at the same time that I transposed them to the same note)

 

so all the notes should be the same velocity? they are the same colour and have the same length velocity bar inside the note...

 

the sample isn't layered.

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I'm just trying to map out the midi notes from a mono kick drum audio track. the resulting midi track using the preset 'slow drums' ended up giving notes over an almost 2 octave spread, which I think is crazy considering the kick drum track has no pitch variation...

 

I don't do this alot, but there is one way I've found to be effective. Try taking just that kick track and beatmap it carefully, then record a MIDI track while you're playing along with the kick. Then quantize your MIDI to the grid you just made from beatmapping. I've had good success with this method.

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thanks again for the other tips...

 

after checking it out further it seems that for some reason, Logic assigned some notes to output on channel 2, and these were not triggering, of course...

 

I've found the timing to be quite good actually, just the pitch/velocity wierdness that hasn't been up to expectations..

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