Jump to content

How do I apply EQ to a region?


Recommended Posts

Can anyone tell me how to apply some EQ changes to a region or point me to a tutorial that can?




you cant!.


you can do it with soundtrack pro. why the fuk you cant do it in logic is all in one German guy's mind.



work arounds::


bounce or create a track just for bouncing/recording bouncces in realtime.

Link to comment
Share on other sites

Simply use automation.


Do an EQ setting, automate using bypass on/off on that region.


I wouldn't bother going thru bouncing etc. If you need it to be destructive i.e. rendered to the actual file, then you will have to bounce unfortunately.


Or make the roundtrip to Soundtrack Pro.


It's really easy:

  1. Take the region you want to edit and make a copy of it by choosing:
    Convert Region to Audio File (Control - F ). his is just to make sure that you don't mess with the original.
  2. Now press Shift - W to send it to external editor. Soundtrack Pro opens with the new file.
  3. Click drag everything or some part of the file that you want to process. Go to the process menu and choose EQ.
  4. When you are done just Flatten All Actions (same menu or Control - Shift - F).
  5. Now quit and save. The new processed file will be saved instead of the old one and it should appear in Logic.

Link to comment
Share on other sites

Another dead-easy way to do it destructively is to set your playhead to the beginning of the region, then Region to Locators, Bounce, Add to Audio Bin.


Delete the old region, Cmd-click-drag the new region within the bin. You only have to drag a little bit and the region wil appear on the selected track at the playhead location. No need to drag it over to the track itself. Then bypass or remove the eq plug.


I like to keep a clean output channel handy that's set to unity. Then I can reassign the channels output to that temporarily. Then sends or other effects on the normal output pair aren't included in that bounce.


Honestly, if you have a decently powered machine then lagerfeldt's suggestion is best as it allows you to make changes more easily. While the plug is bypassed it's barely using resources anyway.

Link to comment
Share on other sites

Use the old bounce to another track method. One of the oldest techniques in recording. On short sections it's great. No importing, no external sample editors. Just set the output of the track to a bus, create a new track with that bus input. Put whatever efx you want on the original, set gain to unity and press record. Drag the recorded file up into the original track. Actually what I do is have 2 tracks ready to go with all the routing and drag a copy of the audio over to the output track and do it that way as opposed to have keep switching the original back and forth. I used to do this in PT because for some stuff audiosuite preview/rendering is less than ideal. For more audiosuite style I just make a render track at unity and just use merge or bounce or export or whatever it is offline. Obviously though some kind of audiosuite deal would be cool.
Link to comment
Share on other sites


This topic is now archived and is closed to further replies.

  • Create New...