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Playing GM instruments on DLSMusicDevice in realtime


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I'm trying to make some midi music for a Wii game. This means it has to be general midi... so I'm using the DLSMusicDevice instrument to compose. I can sequence notes by hand and play it back, but the program change messages I need to send at the start of each sequence don't seem to apply to the midi input from a controller keyboard when I play it in realtime.


Any ideas on how to play the program-changed patch in realtime with a controller?


Thanks a mil

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