medics Posted January 11, 2011 Share Posted January 11, 2011 For some reason, Logic has started to play back a project incorrectly. One problem is that its not reading a tape delay automating on and off properly, it makes a horrible sharp glitchy noise when it automates on, and then with the exact same piece of vocal later on in the project, it makes and even worse one. Very deep, bang sound. Also, it's started to make a high pitched glitch sound when playing back a faded in reversed reverb. No apparent reason. Any suggestions? Quote Link to comment Share on other sites More sharing options...
medics Posted January 11, 2011 Author Share Posted January 11, 2011 Logic's also not reading fading in and slowing down regions properly. when either fade in or slow down starts, there is a little 'blip' noise. Quote Link to comment Share on other sites More sharing options...
triplets Posted January 11, 2011 Share Posted January 11, 2011 Did you try a restart? Quote Link to comment Share on other sites More sharing options...
markwhite1980 Posted January 11, 2011 Share Posted January 11, 2011 Not sure about all gremlins but specifically regarding the blip on the start of fade ins you could create another region in front of the troublesome one and set the hyperdraw/automation line ready, this normally works for me. If this works you might want to even try for the other effects and auromation problems. Quote Link to comment Share on other sites More sharing options...
medics Posted January 12, 2011 Author Share Posted January 12, 2011 thanks for your responses guys, nothing worked, so i had to re do those bits in a different project. thanks again. Quote Link to comment Share on other sites More sharing options...
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