Kimon Posted June 17, 2012 Share Posted June 17, 2012 Hello, all. I have a question that I think may have a very easy answer. I'll explain. I have a project I'm working on right now that could really use a huge, distorted, boomy snare. I've got the sound I want. It's basically just compressed with an insane amount of gain and put through a big reverb- the sound I'm hearing in my headphones and on my monitors is perfect - but it's also blowing the crap out of the output. I'm wondering if there's any way to preserve that sound without blowing the speakers. I've tried bouncing it in place with all the EQ, Expander, Compressor and Reverb enabled. No luck, the sound is muted and flat. I'm aware that I'm working with really extreme levels of compression and verb, and I realize that's what is blowing my speakers out. But so far, it's the only way I know how to produce that massive sound. If any can provide any pointers or suggestions, I would really appreciate it. Thanks! And here's a visual aid: Link to comment Share on other sites More sharing options...
KevHerb Posted June 17, 2012 Share Posted June 17, 2012 so the digital clipping is what is contributing to the sound? so use the bit crusher (no bit reduction and minimum sample rate reduction) and use the drive and the clip faders to get the sound you want without clipping the master or try clip distortion plugin but my go to here would be the bit crusher. Link to comment Share on other sites More sharing options...
Razor Posted June 18, 2012 Share Posted June 18, 2012 You have mentioned the big 'boomy' and 'distorted' sound, but your channel strip only shows an expander and compressor. If the 'boom' and 'distortion are being generated in Logic then one of two things is happening. 1> You are generating them via your sends. (Which you aren't) 2> You are overloading something in Logic. (The Compressor) Effectively you are in the digital distortion realm. A compressor on the track is not going to be able to bring it under control because you are not really processing a 'sound' anymore, just a pile of numbers so to speak. Ultimately though I think KevHerb is on the right track. Use what you have as the guide, but create a new clean track with a copy of the drums and use the bit crusher to generate the distortion harmonics for you. That way you can then control the 'sound' instead of trying to control the 'uncontrolled". I hope this helps. Link to comment Share on other sites More sharing options...
Razor Posted June 18, 2012 Share Posted June 18, 2012 If you are still not happy with that, I suppose you could try to record the output from your monitors, then put it back in as a sample in Ultrabeat with the level down to somewhere a bit more sensible....beware the feedback and blowing up your monitors though by overdriving them. Then do a drum replace if a live drum, or just trigger from Ultrabeat via midi for a midi track. Link to comment Share on other sites More sharing options...
Kimon Posted July 4, 2012 Author Share Posted July 4, 2012 Thanks a lot guys, the advice is much appreciated. I'm working on both of these methods and none of them seem to really be making the sound as harsh as it was when I was overloading the compressor. I'll keep trying though! Link to comment Share on other sites More sharing options...
David Nahmani Posted July 4, 2012 Share Posted July 4, 2012 You tried actually placing a mic in front of your monitors and record that? Link to comment Share on other sites More sharing options...
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