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Bouncing Regions never ends [SOLVED]


Bouncer

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Sometimes i bounce a region and if there is an effect which never stops "effecting" in the chain or send, and the "bypass effect" during bounce is unchecked, there is a risk of having an endless bounce which will bounce until the hard drive fills up full....

 

Anyway.... i wish there was like a Cancel button or something like that so when this problem occurs there wouldnt be a need to force quit Logic and then having to restart the computer....

 

Maybe someone knows a trick to dealing with this, maybe adjust some settings

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that's true..... sometimes i need to bounce with an effect applied, so there will be a tail...

 

anyway, i am confused with the 2 option leave tail in file and region.... i dont understand what file? i only need the tail in the region but if i uncheck the file, the region gets unchecked by itself so i have no choice but to leave that unchecked

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The problem with effects tails and bouncing.. is often caused by certain effects that apparently 'never end'... While this isn't exactly technically accurate the fiollowing example might give you an idea as to what is going on..

 

An effect sounds and fades out at the end of a song. However the effect level itself never quite reaches zero and instead only reaches a level of say 1... which to the computer means the effect is still sounding although for all intent and purpose we cannot hear it. Therefore the effect tail continues on ad infintitum producing the issue you found when you bounced...

 

There are a few possible though not always perfect work arounds for this issue that i use.....

 

For example..still bouncing with the 'tail' on...doing a fade out at the end of a song on all tracks will usually compensate for such plugin FX (but not always....for reasons i don't fully understand as yet) when you are not exactly sure which track or tracks... and which FX is causing the issue..

 

If you have a good idea which it is, then you could simply fade out that track and re bounce with 'tail' on... but again, for some unknown reason (to me at least) this doesn't always work..

 

Another alternative is to create a track with an 'almost silent' part playing... (By almost i mean.. at a level where you really cannot hear it.. Very low down notes seem to work best for this..) This time do not select 'tail' but make sure the 'almost silent' part extends to the point that any effects tails have faded out (as far as the human ear is concerned at least) on other tracks. Doing this seems to sometimes fool Logic's bounce to continue to bounce beyond the point where the tails become silent and so i have found that at times, this renders a correct sounding bounce without the never ending tail issue. Again, however, for reasons I don't understand, on occasion this doesn't work either and the FX tails can get cut off prematurely ...

 

Maybe others will have better or more reliable methods to both capture the tail but not get stuck in a never ending tail problem... but those are the few ways i use when I (admittedly rarely) see this issue..

 

Update: I meant to also add that typically the plugins that i have found that can cause this issue are those that can produce 'never ending' reverbs or delays.. or plugins that add 'dirt' or noise to the sound...even when you are not playing.. You can also use automation to gradually (or abruptly) change the signal balance from wet and dry to dry only... at the end of the track... when you cannot hear anything.. to help prevent this issue too..

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for me, the simple solution when encountering this (rare) never-ending-bouncing problem is: to cancel the bounce, set the markers on the area that i want to bounce (minding the effect tail), solo the track, bypass everything on the master track and then rebounce as a project...

 

at least now i know why one of my project's size is over 32 Gb... i was like wtf?

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  • 4 weeks later...

guys i am not lying i was just bip'ing a region and i had a noise gate on it, and it was about to be bouncing till my hard drive fills up and screw me really good, but i hit esc and it stopped.... yey ! then i unchecked "leave tail" for file (unchecking just region didnt work) because i didnt need the tail anyway in this instance and it was cool after that.....

 

but having noise gate as last in chain it was supposed to go silent 100%

 

EDIT::: actually i just listened to the result and it came out total crap, rattling and stuff totally not what the original track is playin.... bounced as a project and it was fine

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