krischan Posted June 14, 2007 Share Posted June 14, 2007 I am trying to make a scratch sample. Here is what I did: I have two zones with a kick, the second one is reversed. Each sample is assigned to a group. When I press the key the normal kick gets played, when I release the key the reversed one plays. So far so good, but I want to take it further and drop the pitch when its being pressed and raise it when the key is released. I know it can be done, please help... Link to comment Share on other sites More sharing options...
bryla Posted June 14, 2007 Share Posted June 14, 2007 set the LFO to control the pitch of it. I can't remember which of those is retriggered to get the same shape everytime but try your luck. And maybe - MAYBe - post in another subforum ? Link to comment Share on other sites More sharing options...
krischan Posted June 14, 2007 Author Share Posted June 14, 2007 Thanks for your tip, I'll give it another shot, I've already played with the lfo, but it didn't quite work the way I wanted to. Link to comment Share on other sites More sharing options...
bryla Posted June 14, 2007 Share Posted June 14, 2007 remember to link the lfo to the pitch via matrix Link to comment Share on other sites More sharing options...
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