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RhythmTrax

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  1. I'm still on Logic Pro X 10.4.8 and assume the changes don't apply to me. Yes, I noticed you can put any sample to whichever pad I want in Drum Machine Designer. So I wanted to place one Linndrum conga sample in two places (low conga at E3 and high conga at D#3 according to the GM drum map layout), then tune one up and the other down, but as you see from the screenshot it's not possible to tune as well as many other things. I gather this is because the key is above C3 meaning the UltraBeat limitations quoted previously. ... and for comparison, here's a snare at D1 (i.e. below C3 meaning the UltraBeat limitations don't apply here if I understand correctly) which has all the controls available:
  2. Since this is all based upon the UltraBeat instrument, how do you bypass its limitations when assigning percussion sounds while maintaining the General MIDI (GM) drum-mapping standard for percussion sounds (which typically go to the upper part of the keyboard)? Here's what Apple's Logic Pro X "instruments" user-manual has to say about UltraBeat: This would make it very difficult to set up a percussion drum machine such as the Roland TR-727 or Yamaha RX-21L (Latin). Are there any non-obvious workarounds to this?
  3. You're welcome πŸ˜€ Thanks to this Youtube video (at around 10:16) I learnt how to choke the open hihat by creating a "group" for both hihat samples: Logic Pro 10.5 sure would be a nice upgrade if I could, but my version 10.4.8 is still lightyears ahead of what I could do back in the 90s, so I'm not going to complain πŸ˜‰
  4. I've got it! πŸ˜€ By experimenting a bit, then learning the missing bits from this Youtube video I found out the following: 1) you can create a new instrument (i.e. a LinnDrum as I wanted to make) by either starting off by selecting an existing drumkit -then replacing the existing drumsounds in that kit with your own (I preferred this as you can quickly see which type of sound is there from before), or.... you can choose "Empty kit" for a completely empty kit where you start from scratch. 2) Add the samples you like, pitch, pan, choose the effect levels etc. You can also add icons for the various drum sounds if you like (right-click on the existing drum's icon which will be a blue waveform icon, then select a new one). 3) Save your new drumkit by following these steps: First, close the Drum Machine Designer window by clicking on the Instrument's button in the channel strip (the reason for this being that if you've selected an instrument's pad then try to save it seems to want to save the individual sample rather than the whole drum setup) ...... Another way to do it is to click on the drum setup's name (top area of the of the Drum Machine Designer window). This will deselect whichever pad you've pressed. You can now press the "Save" button which will bring up the file-selector. It should go to the "Instrument" folder (~/Music/Audio Music Apps/Patches/Instrument/). Choose a suitable name for your drum setup and save it. 4) If you want to use that drum setup in a new project or as a new track: Create a new instrument track with an empty channel strip Now, in the "Library" section of Logic, go to "User patches" and simply select the drum setup you've created. That's it! Here's what the end result of my new LinnDrum looks like. I started off with an already existing setup and haven't yet removed all the sounds I'm not going to use. I've also added custom icons. By the way, does anyone know where to find the icons used in the default drum setups in Drum Machine Designer? Just like JakobP said, it's all based on the UltraBeat instrument. I found out that I can easily access its current setup by first clicking on the C1 key drumpad (usually the bass drum) which will then bring up a channel strip with the Ultrabeat instrument: UltraBeat appears rather confusing and complex IMHO, but I understand that a lot of the underlaying settings of the current drum setup can be edited here. I'm going to investigate this further as I want the hihat to become monophonic (i.e. a closed hihat will "choke" the open hihat's decay) and for some reason one of the pads which I replaced with a conga sound isn't tunable.
  5. Do you mean that after I've dragged/dropped my own samples into an existing kit I click once on the "main" drum track (marked "1" in the screenshot below), then press the "Save" button (marked "2") which will save the new kit? Will I have to place my samples in some specific Logic-related file location, or does Logic internally copy what I just dragged/dropped on its own so it isn't reliant on that nor the original source location of my sample files?
  6. OK, I see. So it's basically just a user interface which ties together several other instruments? Yes, I find this quite confusing too. The track appears to be a "folder" which reveals all the individual drum/percussion parts on their own track when opened. This is great of course, because I can treat each sound individually regarding panning, levels and effects, but the built in effects is confusing. I'd rather just use the track sends and returns as I recently learned how to set up in Logic. Since I can't use Logic 10.5 I'll have to learn how to use what I already have. Hopefully, when figured out I'll have my favourite drumsets available and don't have to mess around too much with this again.
  7. This is all very cool! But how can I make the effect sends I've created to become default for any (both instrument and audio) new track I add? It would be great to create a new template with all those effect sends and returns as well as the ability to control the returns from my A-800 keyboard controller. But as the number and types of tracks to be used is hard to determine before starting a project it would be nice to have the effects as part of any new track which I may add. Are there also keyboard shortcuts for "select next track"/"select previous track" which I could make my A-800 learn and assign it to a knob? There's an endless knob labelled "Value" which would be ideal for this. That way I could quickly select any track and with the other knobs choose which sends to open and close for that track. Getting back to the keyboard controller: I've looked through a few Youtube videos reviewing and showing that Akai MKP-Mini Mk. 3 in actual use with Logic, and it appears to be very useful for what I was initially thinking about ("noodling" around, auditing or creating new patches, recording simple melodies, programming drum patterns etc.) all while taking up very little desktop space. The A-800 could still act as the "proper" keyboard for playing more complex stuff and for adding effects/mixing. I also have a DX-7 which has pitch and modulation wheels I find more pleasing than the Roland style bender (though both have their place and usefulness).
  8. Actually I found out that I already have Drum Machine Designer here in Logic Pro X 10.4.8! But it seems Apple have gone to great lengths trying to hide it as it's not available when you create a new instrument track (so I have to select "Empty channel strip" as the instrument), then I have to add the instrument by clicking on "Instrument" in the track info and scroll almost all the way to the bottom as it's neither found among Logic's instruments near the top of the list (below the "Recent" section), nor on the "Logic" section at the very bottom. As far as I can see I'm not able to add it to my own custom instrument categories either. Very strange. That aside I'm super happy as this looks to make it very easy to create my own drum machine setups simply by dragging sample-files over to the pads (as shown below where I've replaced a preset kit's bass drum with a Linndrum sample): It's however not obvious how to save my own drum machine. The only "Save" option I can find is the "Save as" button in the Library section, but this appears only to save the selected pad's sample. So how do I go about this in order to create, say a complete Linndrum? Thanks for suggesting Ultrabeat. I've tried it, but find the user interface ugly, messy and complicated. Still I noticed that you can add your own samples (I haven't yet figured out how to actually select and use them once they've been added) so it's probably a good alternative if I don't get Drum Machine Designer to work with my own samples. Battery I haven't looked into yet but see it's quite expensive (US$ 200) so that would be a last resort. Still, I have my hope set on Drum Machine Designer πŸ˜€
  9. Does anyone know of a Logic compatible (AU) plugin which works in a similar way as Drum Machine Designer? I think Quick Sampler may be useful as well. The reason I ask is because I use an older version (10.4.8) of Logic (I can't upgrade because of hardware and software limitations elsewhere on my Mac) but could use a simple sample-playback instrument, mostly for creating drumsets, but for other things as well if possible (i.e. instruments where I would map a sample across several keys).
  10. I realize it's hard to get the perfect solution. It's either cost, size or features and you have to find a compromise. I also see that it's useful to spend some time researching all of this before comitting to buying anything at all. Thanks to you and Des99 I now know understand the basics, so I can move on from there and see what's available and what I need. You made my day with this! πŸ‘πŸ‘πŸ‘ Actually I had done the first steps prior to reading this (creating multiple sends and returns with different effects) but I didn't know I could select multiple instrument/audio tracks and have that repeated for all of them. I followed your instructions and was able to do this with my Roland A-800's knobs. What's more I assigned the A-800 faders to the AUX returns in Logic, so now I'm able to fully control the effects as I would use the mouse before. Now that I understand the basics I'm sure I'll find additional ways to make this even more useful πŸ˜€ ....such as assigning the left/right buttons or the "value" knob on my A-800 to select a track/channel strip. That way I could easily choose which sound (i.e. a different drum/percussion sound on each track) to send to each effect. Ideally I'd have a mixing board with 8 sends for say 24 tracks (8x24=192 knobs) along with the 8 return faders, but 8 knobs and 8 faders with the ability to quickly switch between them will probably be more than fine after some practice! I don't know if it's just in my version of Logic (10.4.8) since you didn't mention it, but when I pressed CMD-L this window popped up: I assumed I should press the "Learn mode" button (bottom right hand corner) when I was done "teaching" Logic, right? In any case my setup has improved dramatically because of this, so thanks a million for your comments and setup guide! Here's what my setup looks like: Once I save my Logic project, that setup will be saved along with it, right? But I'll have to either save it under a new name in order to work on another song with the same controller setup I just did, or save it as a template, right? Maybe I just need to spend some time creating a "virtual 24 track studio" with all the tracks and effects I generally need, then start all my future projects with it. On that note I'm going to check out the link and Teddy Riley template in your posting.
  11. Thanks. I can see that it's quite a complex piece of software which I'm barely scratching the surface of. I could probably need a beginner's course of something, but with this being a hobby and having limited free time I'm mostly learning by trying out stuff and picking up bit and pieces of info here and there. Luckily you don't need to know everything in order to get started πŸ˜€
  12. You're right! Selecting an instrument such as Ultrabeat or Drum Kit Designer showed me the drum names on the keys. Very nice. I don't know what a Mapped Instrument Object or the Environment is, but something I'll look into time permitting and figure out how to add my sampler plugin with the drum sounds in it. Yes -I'll assign the drums as per the GM standard, then place the additional sounds on keys that aren't already pre-defined by General MIDI (possibly below C1 even though that means I have to transpose my keyboard controller to access them). That way I'll be able to use those drums with a pre-programmed track, and vice-versa the additional drum keys programmed into a pattern won't trigger off anything else.
  13. I'm in the midst of assigning drum sounds from a sampler plugin to the appropriate MIDI keys (drum mapping) and although it's been a while I faintly remember the "Roland drum map" (later to become GM?) to become the standard where the kick is at C1, snare at C2 etc. 1) failing to find a complete and usable drum map online, does Logic itself have some documentation or help on this? I was hoping the piano roll would be able to display the standard drum name (kick, snare, open hihat etc.) on each key so I could assign the sampler's sounds correspondingly, but haven't found any settings for this so far. Anything else I can use to help? Failing that, does anyone know of a good and complete drum map list (i.e. drum name and corresponding key)? 2) I'm mapping sounds from some vintage drum machines which was before velocity sensitive drums, hence they often had the same drum sounds at different sound levels (bassdrum 1 and 2/Snare 1, 2 and 3 on the Linndrum as an example). Other drum machines have more than 3 toms and as far as I can see the standard GM drum map doesn't have enough "slots" for those additional sounds. How do you suggest I map all those sounds while trying to keep standard mapping compatibility?
  14. I see what you mean. Looks useful for those who want physical faders, knobs and buttons for mixing. Does it more or less resemble a physical mixing desk? I see there are cheaper controllers available as well from Akai and Korg. Here's an example (the video should start at 4:12) where musician/producer John Robie adds various effects "live" in different places on a pre-recorded drum track: https://www.youtube.com/watch?v=kMi9O1bpU_o&t=252s Very intuitive and "hands on", and it would be great to do this with Logic. The computer mouse isn't the greatest for quickly opening and closing a fader or different switches. But being inexperienced with using Logic, perhaps there are other more intuitive and simple ways of doing things that I haven't yet explored.... So as long as it comes with support for Logic it's mostly a matter of the keyboard action, number of knobs and pads etc? Or does anyone have recommendations for a small keyboard controller like this which works better than others with Logic? Oh, that's frustrating. I certainly don't want to map things manually as I've tried that with the Roland A-800. It doesn't help being new to keyboard controllers in general either. Are there controllers specifically made for Logic which do things better than the generic ones? I was expected to at least being able to change patches with a knob or previous/next buttons as it's frustrating to always have to use the mouse to point and click with. Takes a lot more time than having dedicated buttons/knobs for this. Or are there other ways to do this more effectively?
  15. So I'd need a different sort of (dedicated) controller for doing "hands on mixing"? Or do you know if my Roland A-800 could do that sort of thing with the right configuration? Sounds like the mentioned Akai keyboard controller is just a simple keyboard controller for playing simple melodies, programming drums and auditing software instrument sounds. But are you saying I can't even change a software instruments' patch without reaching for the computer's mouse?
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