stardustmedia Posted June 30, 2016 Share Posted June 30, 2016 hmmm... should I, should I not... https://support.apple.com/en-us/HT203718 Quote Link to comment Share on other sites More sharing options...
David Nahmani Posted June 30, 2016 Share Posted June 30, 2016 • Audio is now routed properly from Audio Unit-based multi-output instruments in projects saved in previous versions of Logic Pro X. That's a big one! Quote Link to comment Share on other sites More sharing options...
stardustmedia Posted June 30, 2016 Author Share Posted June 30, 2016 I don't have time to go thru all the fixes... and then I first want to upgrade my home machine with a SSD, then I will start to update both computers... by then all you guys will find some new bugs and I can safely decide Quote Link to comment Share on other sites More sharing options...
Simon Morrison Posted June 30, 2016 Share Posted June 30, 2016 Ran a quick test with LPX 10.2.4 (macOS 10.11.5) this morning - no problems to report. Quote Link to comment Share on other sites More sharing options...
Atlas007 Posted June 30, 2016 Share Posted June 30, 2016 My! That one came fast! Quote Link to comment Share on other sites More sharing options...
mattrixx Posted July 1, 2016 Share Posted July 1, 2016 Nice.. especially with the multi routing issue being fixed. Quote Link to comment Share on other sites More sharing options...
shivermetimbers Posted July 1, 2016 Share Posted July 1, 2016 It won't be long now. Quote Link to comment Share on other sites More sharing options...
Atlas007 Posted July 1, 2016 Share Posted July 1, 2016 It won't be long now. What won't be long? Quote Link to comment Share on other sites More sharing options...
fisherking Posted July 1, 2016 Share Posted July 1, 2016 still early, but so far so good. haven't explored anything new, but stable (last few hours, anyway). always good to see these updates! Quote Link to comment Share on other sites More sharing options...
Marcus Aurelius Posted July 1, 2016 Share Posted July 1, 2016 Thank you, Apple! Very impressed with the quick fixes and update. Testing now.... Quote Link to comment Share on other sites More sharing options...
peeb Posted July 1, 2016 Share Posted July 1, 2016 You gotta respect this kind of response to major bugs like the multi-output thing. We are so lucky compared to our friends (and a few of ourselves) who play in the Protools ecosystem Quote Link to comment Share on other sites More sharing options...
DanRad Posted July 1, 2016 Share Posted July 1, 2016 I feel heard and validated and.... disappointed.... From the Apple Web Site; Autopunch recording on MIDI tracks now behaves as expected when Record > Overlapping MIDI Recordings > Replace is enabled. Manually punching in and out in Replace mode now works properly with MIDI regions. When recording MIDI in Replace mode with Cycle enabled, playing MIDI before the start of the Cycle no longer causes the measure before the Cycle start to be replaced. Admittedly, it's better...if you care about this, see my posts on 10.2.4 Cycle and Punch issues.. Quote Link to comment Share on other sites More sharing options...
ollysses Posted July 1, 2016 Share Posted July 1, 2016 10.2.3 was a disaster here (wouldn't work with Soundtoys, Multiinstrument routing, etc.) so I went back to 10.2.2. Now I'm tempted.... Quote Link to comment Share on other sites More sharing options...
stardustmedia Posted July 1, 2016 Author Share Posted July 1, 2016 10.2.3 was a disaster here (wouldn't work with Soundtoys, Multiinstrument routing, etc.) so I went back to 10.2.2. Now I'm tempted.... 10.2.3 worked just fine with SoundToys. Strange that you had an issue... Quote Link to comment Share on other sites More sharing options...
ollysses Posted July 1, 2016 Share Posted July 1, 2016 10.2.3 was a disaster here (wouldn't work with Soundtoys, Multiinstrument routing, etc.) so I went back to 10.2.2. Now I'm tempted.... 10.2.3 worked just fine with SoundToys. Strange that you had an issue... When I just opened a fresh default song it also worked but I have rather big orchestral projects going with 3 VEPs and they would just crash after launching. Then I deactivated Soundtoys and at least I could open these projects. All the VEP multi instrument routings were gone though. And I got error messages from VEPs to close and reopen Kontakt instruments when changing the sample rate. Quote Link to comment Share on other sites More sharing options...
ollysses Posted July 1, 2016 Share Posted July 1, 2016 I just updated to 10.2.4 and so far my problems with 10.2.3 are fixed. Hooray Quote Link to comment Share on other sites More sharing options...
Tribalman Posted July 1, 2016 Share Posted July 1, 2016 • Audio is now routed properly from Audio Unit-based multi-output instruments in projects saved in previous versions of Logic Pro X. That's a big one! Yup ! I must admit : Thanx Apple for this speed ! Quote Link to comment Share on other sites More sharing options...
Tribalman Posted July 1, 2016 Share Posted July 1, 2016 Open a door to Chinese market ? Quote Link to comment Share on other sites More sharing options...
angelonyc Posted July 1, 2016 Share Posted July 1, 2016 What's to thank them for?. They put out a release with a major bug... They SHOULD fix it immediately.. Used to be there were paid 'beta testers'. Now companies let the paying customers do the work.. And it's of no consequence to them, if we, the users are experiencing crashes while trying to make a living.. It's like selling a car... 'oops, we forgot to put the radiator in.. well we'll fix it in the next update quarter. I stopped being on the 'cutting edge' years ago.. too much bleeding.. I wait a couple of months, or unless I see lots of positive responses to everything working.. before updating.. Quote Link to comment Share on other sites More sharing options...
Tribalman Posted July 1, 2016 Share Posted July 1, 2016 What's to thank them for?. Because Apple is a special case. And we are LPX geek. And we are ok to accept all the frustrations ! Quote Link to comment Share on other sites More sharing options...
mmm42 Posted July 1, 2016 Share Posted July 1, 2016 10.2.3 was a disaster here (wouldn't work with Soundtoys, Multiinstrument routing, etc.) so I went back to 10.2.2. Now I'm tempted.... 10.2.3 worked just fine with SoundToys. Strange that you had an issue... The issue only happened if you opened a song, that was never opened with a more recent version. In this case people who were always "cutting edge" didn't had any issue, while people who didn't update for 2-3 versions saw this bug. That's also how it got missed in the first place: it is pretty much impossible to test every song version with every feature against the latest update. Quote Link to comment Share on other sites More sharing options...
ollysses Posted July 1, 2016 Share Posted July 1, 2016 The issue only happened if you opened a song, that was never opened with a more recent version. In this case people who were always "cutting edge" didn't had any issue, while people who didn't update for 2-3 versions saw this bug. That's also how it got missed in the first place: it is pretty much impossible to test every song version with every feature against the latest update. I have to contradict you. I was on version 10.2.2 before. There my projects worked. After the update 10.2.3 not. Only it might be that my default template was made with an earlier version so my projects originated from an earlier version template. Anyways I can open them again now with 10.2.4. and I too appreciate Apples quick response. Quote Link to comment Share on other sites More sharing options...
jonkip Posted July 1, 2016 Share Posted July 1, 2016 I just installed the 2.4 and it seems to work....I'm seeing that the multimeter is reading a lot hotter than it was before, using what I believe to be the same settings. This shows up on the multimeter but not so much on the volume fader. I don't use most of the features of the app, I just put my parts on and send it on to the composers silly enough to want me to play on their music projects. That's the only change I see. So far. Quote Link to comment Share on other sites More sharing options...
Trogon Posted July 1, 2016 Share Posted July 1, 2016 Not so fast with the applause. I loaded an existing project into 10.2.4, created a new audio track, loaded a guitar amp emulator (Apollo Twin Duo is the interface) started playing the guitar and the latency was shocking! Even with the buffer set to 32, the latency was terrible. I removed the plugin and used the default stock Logic guitar amp - same latency issue. Not having the time to play troubleshooter, I removed 10.2.4 and restored 10.2.3. Did a quick test - no latency issues. Not a very scientific report, I know, but until I have time to methodically do some tests, I'll stick with 10.2.3. The computer is a mid 2015 15" MacBook Pro, 2.5 Ghz Intel Core i7, 16 GB RAM, El Capitan 10.11.5. Quote Link to comment Share on other sites More sharing options...
gkillmaster Posted July 1, 2016 Share Posted July 1, 2016 For some reason it's not showing up in the App Store. Last update did. Is there a way to force it to update or download an update online? Quote Link to comment Share on other sites More sharing options...
stardustmedia Posted July 1, 2016 Author Share Posted July 1, 2016 For some reason it's not showing up in the App Store. Last update did. Is there a way to force it to update or download an update online? Because it's not compatible with your OS. The same for 10.2.3. You haven't seen that one either. The last version for Mavericks 10.9.x is Logic 10.2.2 Quote Link to comment Share on other sites More sharing options...
gkillmaster Posted July 1, 2016 Share Posted July 1, 2016 For some reason it's not showing up in the App Store. Last update did. Is there a way to force it to update or download an update online? Because it's not compatible with your OS. The same for 10.2.3. You haven't seen that one either. The last version for Mavericks 10.9.x is Logic 10.2.2 But I'm on El Capitan 10.11.5 10.2.3 was there, but 10.2.4 is not. Never had this happen before. Quote Link to comment Share on other sites More sharing options...
gkillmaster Posted July 1, 2016 Share Posted July 1, 2016 I just shut my computer down and restarted and poof it was there. Sorry to take anyone's time unnecessarily! Quote Link to comment Share on other sites More sharing options...
stardustmedia Posted July 1, 2016 Author Share Posted July 1, 2016 But I'm on El Capitan 10.11.510.2.3 was there, but 10.2.4 is not. Never had this happen before. You should then update your signature Quote Link to comment Share on other sites More sharing options...
slamthecrank Posted July 2, 2016 Share Posted July 2, 2016 Not so fast with the applause. I loaded an existing project into 10.2.4, created a new audio track, loaded a guitar amp emulator (Apollo Twin Duo is the interface) started playing the guitar and the latency was shocking! Even with the buffer set to 32, the latency was terrible. I removed the plugin and used the default stock Logic guitar amp - same latency issue. Not having the time to play troubleshooter, I removed 10.2.4 and restored 10.2.3. Did a quick test - no latency issues. Not a very scientific report, I know, but until I have time to methodically do some tests, I'll stick with 10.2.3. The computer is a mid 2015 15" MacBook Pro, 2.5 Ghz Intel Core i7, 16 GB RAM, El Capitan 10.11.5. I don't think I'm understanding you - my apologies if so... But you should not be trying to play your UAD guitar amp simulator via the Apollo directly through Logic Pro X ... that's what UAD's Console App is for - you'll have no latency that way. I can't speak for using the Logic Amp Designer, though - that is definitely linked to your LPX buffer setting (latency-wise). Set down to 32, you should be pretty dead on for low latency use in Amp Designer. Did you try using it with Low Latency Mode engaged and see what happens? Quote Link to comment Share on other sites More sharing options...
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