depthofallthings wrote:Just gave that a try, still sends it all the way to the bottom
I upgraded to 10.7 recently, and today I noticed a huge bug with automation. Apple was able to replicate the issue and after a few hours determined that everyone on their team has the same bug (even users with Monterey). Now my case is with the engineering team.
Here's the issue. If you have any gradual automation change set over 50 seconds, it will drop out down to the lowest or highest value if it's a gradual increase or decrease. You can test this out by creating any new track and setting a volume automation of -inf at the beginning of your project, then 0 dB about 4 minutes in. Scrub your playhead from start to finish but watch the automation value readout on the left panel. You'll see it dropping out incrementally. Some is more noticeable than others, depending on how drastic the change in value is. Please note that this affects ANY type of automation. Bear this in mind if your projects have been sounding a little strange lately or if you're hearing things change quickly where it shouldn't.
Here is a gif video:
If you are also experiencing this problem, I recommend reporting to Apple so they are able to gauge the impact. I can see this being a big issue for a lot of us being how common and simple this type of editing is. Please let me know if you find any good workarounds other than rolling back the Time Machine. Thank you!
EDIT: I have found a slight workaround, still not great. The issue seems to happen between two single points of automation set over 50 seconds. You will have to place automation waypoints along the slope within 50 seconds and it will not drop out. Unfortunately, it will drop your automation to the lowest point, so you'll have to eyeball where it needs to go back up to. There seems to be yet another bug. If you click on the middle between two points, it doesn't just simply add a point.