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What makes a sound a "sound"?

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I am new to synthesizers and sculpting sounds but something just seems missing in my knowledge here.


I understand (well pretty much) things like: saw waves, square waves, etc.


I understand ADSR


What I don't understand is how do you get the sound of say a flute? it all sounds like distorted synthesizers. What is extra that goes into a patch that takes a ES2 for example and makes it sound like a cello? no amount of wave form changing and ADSR adjustments can get me from distorted synth to cello. Can someone help me understand this?



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