brandon.1018 Posted October 5, 2020 Share Posted October 5, 2020 Hey- So I've been having this problem for a while now, and it seems like a lot of other people on other forums have had the same issue. Nobody has been able to resolve it though.. I'm trying to manually punch in an out to get a line/phrase/word/guitar lick/anything, but when I click "R" to punch in, the audio mutes for half a second and then keeps playing when the recording starts. It really screws up the punch in because the music stops, and then just JUMPS back into recording. Then I can't punch out by clicking "R", I have to stop the whole playback. Originally, Apple told me it was because I had my files in my iCloud folder (I was doing that for backup) and the files were communicating fast enough to be able to punch in. I tried switching to a normal folder on my desktop, but the issue still happens. I'm running v10.5.1 on Catalina. Any ideas? Quote Link to comment Share on other sites More sharing options...
brandon.1018 Posted October 5, 2020 Author Share Posted October 5, 2020 I should also note that I do have "Allow Quick Punch In" enabled Quote Link to comment Share on other sites More sharing options...
David Nahmani Posted October 5, 2020 Share Posted October 5, 2020 Do you have Record > Auto Input Monitoring also selected? Quote Link to comment Share on other sites More sharing options...
brandon.1018 Posted October 5, 2020 Author Share Posted October 5, 2020 Do you have Record > Auto Input Monitoring also selected? Yep, I do Quote Link to comment Share on other sites More sharing options...
David Nahmani Posted October 5, 2020 Share Posted October 5, 2020 So which audio mutes for half a second exactly? The existing recording? Or the monitoring? Quote Link to comment Share on other sites More sharing options...
brandon.1018 Posted October 5, 2020 Author Share Posted October 5, 2020 So which audio mutes for half a second exactly? The existing recording? Or the monitoring? All of the audio mutes when I click "R" and then becomes audible again once it starts to record. Quote Link to comment Share on other sites More sharing options...
fuzzfilth Posted October 5, 2020 Share Posted October 5, 2020 when I click "R" to punch in You're mixing up a few things. First, you can't click R to punch in. You click R in the track header to record-enable an audio track. Then you click the button with the big red dot to drop into record and the button next to it, with the triangle, to drop out. Like this: You might want to look up the key command for Record Toggle, because hitting a key on the computer keyboard is about ten times more accurate than aiming and clicking with the mouse. Quote Link to comment Share on other sites More sharing options...
brandon.1018 Posted October 5, 2020 Author Share Posted October 5, 2020 when I click "R" to punch in You're mixing up a few things. First, you can't click R to punch in. You click R in the track header to record-enable an audio track. Then you click the button with the big red dot to drop into record and the button next to it, with the triangle, to drop out. Like this: rec.gif You might want to look up the key command for Record Toggle, because hitting a key on the computer keyboard is about ten times more accurate than aiming and clicking with the mouse. by "R" I mean I'm using the shortcut. The track is already record enabled, but I'm using the keyboard shortcut of "R" to start recording/punching in Quote Link to comment Share on other sites More sharing options...
fuzzfilth Posted October 5, 2020 Share Posted October 5, 2020 As I mentioned, you need the command for Record Toggle, not Record. Open the Key Commands window, Record Toggle is the fourth from the top, can't miss it. Re-assign the R key to either that or the next, Record / Record Toggle and you're good to go. Quote Link to comment Share on other sites More sharing options...
David Nahmani Posted October 5, 2020 Share Posted October 5, 2020 As I mentioned, you need the command for Record Toggle, not Record. For punching IN, either should work. Quote Link to comment Share on other sites More sharing options...
brandon.1018 Posted October 5, 2020 Author Share Posted October 5, 2020 That's not the issue. I can punch in technically. The issue is that it will punch in, but there is a second of audio drop out when I click the shortcut Quote Link to comment Share on other sites More sharing options...
David Nahmani Posted October 6, 2020 Share Posted October 6, 2020 Is the track really R-enabled, like a blinking red R button (not just the red R inside a gray button)? What happens if you start playback first, then click the Record button (button with a red disc) in the Control bar instead of pressing the R key on your keyboard? Also Control-click that Record button and make sure you have the following settings? Quote Link to comment Share on other sites More sharing options...
brandon.1018 Posted October 7, 2020 Author Share Posted October 7, 2020 Yep, the track is really record enabled. I should note that recording takes work just fine, it's just when I try to punch in, that I get a 1 second lag where all audio stops, the playhead keeps moving, and then everything catches and starts recording. It happens both when i use the "R" keyboard shortcut as well as when I click the record button on the top. I do have the settings in the pic Quote Link to comment Share on other sites More sharing options...
triplets Posted October 7, 2020 Share Posted October 7, 2020 Where are you recording to? Internal, external, cloud? Quote Link to comment Share on other sites More sharing options...
brandon.1018 Posted October 7, 2020 Author Share Posted October 7, 2020 ive tried both internal and cloud, external always gave me issues Quote Link to comment Share on other sites More sharing options...
David Nahmani Posted October 7, 2020 Share Posted October 7, 2020 ive tried both internal and cloud, external always gave me issues Never record audio in the cloud. But you should definitely not get this issue with an internal or external if it's properly formatted and all your settings are correct. Something's wrong there. Try creating a new user account, start a new empty project record only one audio track and then try punching in, see if you get the same issue? Quote Link to comment Share on other sites More sharing options...
brandon.1018 Posted October 7, 2020 Author Share Posted October 7, 2020 Just tried that, but same problem Quote Link to comment Share on other sites More sharing options...
David Nahmani Posted October 7, 2020 Share Posted October 7, 2020 Ok then let's take a very specific situation with a new empty project and be as precise as possible when describing the issue. What do you hear before punching in? What do you hear during the 1 second after punching in? What do you hear after that 1 second gap? In each case do you hear the pre-recorded audio on the track? The input monitoring? Quote Link to comment Share on other sites More sharing options...
brandon.1018 Posted October 8, 2020 Author Share Posted October 8, 2020 Ok then let's take a very specific situation with a new empty project and be as precise as possible when describing the issue. What do you hear before punching in? What do you hear during the 1 second after punching in? What do you hear after that 1 second gap? In each case do you hear the pre-recorded audio on the track? The input monitoring? Before punching in, everything plays as it should. Right when I click to punch in, the playhead keeps moving but there is no audio output. So it's as if the track is playing for that second ,but there is no sound. After about a second the audio sort of "catches" and resumes playing from where the playhead is, so there is about a seconds worth of audio that was muted. As soon as the audio starts to be audible again, I can record. The issue with this is that, when I'm punching in, I lose the feel of the track, and it throws off the take. Quote Link to comment Share on other sites More sharing options...
David Nahmani Posted October 8, 2020 Share Posted October 8, 2020 So when you say "the audio" I'm not sure if you're referring to the track or the input monitoring. Can you click the Record menu and share a screenshot of that? Quote Link to comment Share on other sites More sharing options...
brandon.1018 Posted October 8, 2020 Author Share Posted October 8, 2020 all of it, all of the audio output. Screen grab attached Quote Link to comment Share on other sites More sharing options...
David Nahmani Posted October 8, 2020 Share Posted October 8, 2020 So you can always hear both the input monitoring and the pre-recorded audio on the track simultaneously, before and after punch-in, except for the silent gap right after the punch-in? On your screenshot I see that you're in Cycle mode, do you get the same behavior when Cycle mode is off? Quote Link to comment Share on other sites More sharing options...
David Nahmani Posted October 9, 2020 Share Posted October 9, 2020 Also if you could post a screen capture video of your entire main window showing the track with the prerecorded audio and you punching in and punching out, that would help a lot. Quote Link to comment Share on other sites More sharing options...
millerme Posted February 27, 2023 Share Posted February 27, 2023 Hello, we're having the same issue over here. All playback of existing audio and instrument tracks ceases to play for about 1 second after punching in. The only audio that can be heard during this 1 second gap is the monitored audio from a microphone on the selected track, but from UAD's Console since we use that for software monitoring. Software monitoring within Logic is turned off. After this 1 second gap, all audio continues to playback normally. The playhead continues smoothly during this 1 second gap. MIDI instruments do not have to "catch" after this 1 second gap, which is extremely strange to me. It's like all software instruments and audio tracks are playing back normally, but a momentary mute is occurring on all tracks. I've tried assigning hotkeys for the various record modes, like "Record Toggle." This doesn't fix the issue unfortunately. The behavior is the same regardless if cycle is on or off. It doesn't matter if Auto Input Monitoring is turned on or off. This is occurring on both a Mac Studio and Macbook Pro, so I'm assuming this is a setting somewhere that I'm missing. There is a single fix for this so far, but unfortunately, it isn't acceptable. By record arming the track manually, it eliminates this issue. However, we are unable to hear recorded audio during playback, since the track is record armed. Obviously de-activating the record arm on this track will fix this, but it's too clunky of a workflow. I believe there is an issue with the process of record arming a track, if the track is not manually armed. "If no track is Record-enabled, when you press record, the selected track is automatically Record-enabled." This seems to be the issue that is causing the delay. If there is a way to hear recorded audio on a track that is record armed, that would fix this issue. Thank you for the help! Quote Link to comment Share on other sites More sharing options...
triplets Posted February 27, 2023 Share Posted February 27, 2023 1 hour ago, millerme said: If there is a way to hear recorded audio on a track that is record armed, that would fix this issue. To hear playback on an armed track you have to uncheck Auto Input monitoring under top menu Record. I don't know if that applies if you're not monitoring thru Logic. Worth a try. Quote Link to comment Share on other sites More sharing options...
millerme Posted February 27, 2023 Share Posted February 27, 2023 (edited) 2 hours ago, triplets said: To hear playback on an armed track you have to uncheck Auto Input monitoring under top menu Record. I don't know if that applies if you're not monitoring thru Logic. Worth a try. Hello! I've explained the issue in-depth in the linked video below. Having Auto-Input Monitoring checked or unchecked does not have any effect on being able to have playback on a recorded track while the track is record armed, unfortunately. https://www.dropbox.com/s/nv9s78tw2zc87t4/20230227_141817.mp4?dl=0 Edited February 27, 2023 by millerme Quote Link to comment Share on other sites More sharing options...
triplets Posted February 27, 2023 Share Posted February 27, 2023 53 minutes ago, millerme said: Hello! I've explained the issue in-depth in the linked video below. I watched the video. What happens if you do check Software Monitoring in Logic? I know you're using UAD to monitor. I think that's the issue here. If it works with SM on, then you know you have to find a way with the UAD software. I have an Apollo as well, but I monitor thru Logic. Quote Link to comment Share on other sites More sharing options...
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