guavadude Posted February 21 Share Posted February 21 Add this to things I should know by now... If I have a plugin with 50 samples of latency on one track, and on a different track have a different plugin with 50 samples latency, is my total latency now 100 samples? Or is a peak latency hit from the plugin with the highest latency? Disregard the ability to use low latency mode please. Quote Link to comment Share on other sites More sharing options...
David Nahmani Posted February 21 Share Posted February 21 If they're in parallel places in the routing then the delay is not cumulative. If they're placed serially (for example one plug-in is on a track that is routed to a bus that reaches an Aux where a second plug-in is inserted) then their delay is added. 1 Quote Link to comment Share on other sites More sharing options...
des99 Posted February 21 Share Posted February 21 Everything needs to be delayed by an appropriate amount for all the audio signal streams to end up at the same time. If one track is delayed 100ms, then *everything* needs to be delayed by 100ms to line up. If one track is delayed 100ms, one track delayed 50ms, and the rest not delayed, then the second track needs to be delayed by an additional 50ms, and all the other tracks by 100ms, for everything to line up. So as always - it depends. And don't forget that in your mix, quite a lot of latency scenarios don't actually delay the signal at all, as they are compensated for by reading the tracks out *early* by the required amount. As you can imagine, it's fairly complex in a busy mix with complicated routings. 19 minutes ago, guavadude said: If I have a plugin with 50 samples of latency on one track, and on a different track have a different plugin with 50 samples latency, is my total latency now 100 samples? No, it's 50 samples, as everything else except those two tracks need to be delayed by 50 samples for everything to line up. 1 Quote Link to comment Share on other sites More sharing options...
guavadude Posted February 22 Author Share Posted February 22 (edited) Great, thx. I try to use only low latency plugins while composing and tracking. That way my I can mix as I go and make decisions tracking while hearing the music as it's going to sound and not use LLM. My mastering channel has a ton of latency because of the limiters so I just delete those plugins if I need to go back to tracking and composing. Can I see the amount of plugin delay anywhere? I still hate that Logic changed the delay readout from samples and milliseconds to a decimal readout of seconds. Makes it way harder to compute if a plugin is adding more latency that I prefer. Edited February 22 by guavadude Quote Link to comment Share on other sites More sharing options...
Septic Underground Posted February 23 Share Posted February 23 You can disable (on/off) the masterbus plugins that have latency, you can enable them again when bouncing/recording. I agree that the ms readout of latency that has been changed to sec readout is a bummer. Hoping it will be fixed soon. Was introduced at Logic Pro 10.7+ I think It would be great if there was some box/view option for a latency total for the project calculated from instrument/input to final output. So your audio card driver latency + all serial latency calculated. BTW SSL X Limit is 0 zero samples latency when not using TruePeak mode Quote Link to comment Share on other sites More sharing options...
fuzzfilth Posted February 23 Share Posted February 23 8 minutes ago, Septic Underground said: You can disable (on/off) the masterbus plugins that have latency No. Latency still occurs with plugins on Outputs and Auxes, unless you actually remove these plugins or use LLM. Bypassing them does not remove their processing latency, although it does seem to remove their lookahead delay. 2 Quote Link to comment Share on other sites More sharing options...
Septic Underground Posted February 23 Share Posted February 23 (edited) Also on the masterbus? I do know it works on instrumentchannels, for instance, WA Kickshaper has a lot of latency (144 samples), you can clearly hear the audio shift when enabling/disabling while playing Edited February 23 by Septic Underground Quote Link to comment Share on other sites More sharing options...
fuzzfilth Posted February 23 Share Posted February 23 The masterbus (aka Stereo-Out) is an output, thus this applies here as well. As mentioned, this affects outputs and Auxes. Instrument channels and audio tracks are fine. Quote Link to comment Share on other sites More sharing options...
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