andrewsky95 Posted November 6, 2012 Share Posted November 6, 2012 Hi there, Im importing my own drum samples into the piano roll via ultrabeat, and using drag and drop samples setting... the kick drum for example when played as a wave sounds perfect.. however once in the piano roll it seems to change sound due to the velocity. Roughly what velocity will give me the same sound as the wav sample after its in the piano roll? also how long should the note be to get the full kick drum sound, thanks if anyone can shed any light on the matter. (: Quote Link to comment Share on other sites More sharing options...
Twister Posted November 6, 2012 Share Posted November 6, 2012 Hi there, Im importing my own drum samples into the piano roll via ultrabeat, and using drag and drop samples setting... the kick drum for example when played as a wave sounds perfect.. however once in the piano roll it seems to change sound due to the velocity. Roughly what velocity will give me the same sound as the wav sample after its in the piano roll? It depends on the velocity settings on that particular sample slot in Ultrabeat. There are two velocity modulators that affect the sample level: One at the bottom and one at the right. The other two are for noise and phase oscillators that should be disabled when you're using Ultrabeat just as a sampler. Normally mod is set to max and via is set to vel. If your maximum velocity parameter is set to 0 db (unaltered), then your midi note should have maximum velocity (127) to reach that level. If you don't need any control over volume via velocity, just set mod to "off" and adjust volume to 0 db. also how long should the note be to get the full kick drum sound, thanks if anyone can shed any light on the matter. (: That depends on the length of the sample and how the envelope 4, the amp envelope, has been set in Ultrabeat. If you're using midi notes as "gate" that starts and stops the sample then you should have sustain button activated and the red vertical line set to where the amp curve is at its highest peak. If you're playing samples as "one-shots", meaning that they play all the way to the end everytime triggered, then you should disable sustain and drag the release node until it's at least as long as the sample itself. Quote Link to comment Share on other sites More sharing options...
andrewsky95 Posted November 17, 2012 Author Share Posted November 17, 2012 thanks for the informative reply, helped alot! Quote Link to comment Share on other sites More sharing options...
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