Giovannis Posted January 26, 2013 Share Posted January 26, 2013 Hello everyone, Could anybody point me to any articles on how to use the Pan function in the Hyper Editor, or kindly provide instructions here? Much appreciated. Giovannis Link to comment Share on other sites More sharing options...
Jordi Torres Posted January 26, 2013 Share Posted January 26, 2013 Creating and Editing Events in the Hyper Editor J. Link to comment Share on other sites More sharing options...
David Nahmani Posted January 26, 2013 Share Posted January 26, 2013 Quick answer: open the desired region in the Hyper editor and draw your pan events with the pencil tool: Link to comment Share on other sites More sharing options...
Giovannis Posted January 28, 2013 Author Share Posted January 28, 2013 Thanks David and Jordito. I take it there's no way of panning individual events in the Hyper Editor? An alternate method I've been using to pan individual events from the Hyper Editor is by copying (let's say, the Kick Drum) into the Piano Roll > creating a new track > creating empty MIDI region (by right clicking in the track), and then back in the Piano Roll > Paste at Original Position. This gives me the liberty of manipulating each event. Any feedback would be greatly appreciated. Giovannis Link to comment Share on other sites More sharing options...
David Nahmani Posted January 28, 2013 Share Posted January 28, 2013 I take it there's no way of panning individual events in the Hyper Editor? It's not the Hyper Editor, it's the way the MIDI standard works. You control the panning of the instrument, or the channel, not the panning of individual MIDI events. Much like the pan knob on a mixer: it controls the panning of a channel strip, but you don't have control over the panning of every note an instrument plays through that channel strip. So yes, if you want different panning values for different events you'll need to have the events on different tracks triggering different instruments. Link to comment Share on other sites More sharing options...
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