David Nahmani Posted February 4 Share Posted February 4 Yes, this is normal. When the signal is panned hard left only one speaker is reproducing it so it sounds weaker than when two speakers are reproducing it (panned center). 1 Quote Link to comment Share on other sites More sharing options...
StevenMorton Posted February 4 Author Share Posted February 4 (edited) Seems like a major flaw in Logic. I don't want a volume increase when I pan from the far right/left to the center. So now I have to automate a volume decrease to counteract the volume increase brought about by panning. C'est la vie. I guess not all problems have solutions. Thanks to everyone who tried to help me. Edited February 4 by StevenMorton Quote Link to comment Share on other sites More sharing options...
David Nahmani Posted February 4 Share Posted February 4 6 hours ago, StevenMorton said: Seems like a major flaw in Logic. This phenomenon is not specific to Logic - and it's not a flaw: it's a normal acoustic phenomenon. It's normal to have a signal sound louder when two speakers are reproducing it, vs when only one is. That's what pan laws are trying to resolve. Different mixing consoles, from analog to digital, have different pan laws. Analog consoles have a fixed pan law, whereas digital mixing software often allows you to use different pan laws, depending on your preference. 6 hours ago, StevenMorton said: So now I have to automate a volume decrease to counteract the volume increase brought about by panning. Yes, that's a normal thing to do on any mixing desk, analog or digital. In fact even on your TV for example: if it's stereo and offers a pan parameter, try to pan all the way to one side. You'll hear the sound become weaker. What you could try is to use a more severe pan law like -6 dB compensated. It will turn down the signal by 6 dB when you're panning it in the center (vs when panned hard on one side), which should help a little more than -3 dB compensated. Maybe it will suit your mixing style better. 1 Quote Link to comment Share on other sites More sharing options...
MowingDevil Posted March 24 Share Posted March 24 On 2/2/2024 at 2:55 AM, David Nahmani said: This is normal behavior with some pan laws such as 0 dB, you may want to try -3 dB Compensated instead. That setting is under File > Project Settings > Audio. Does the pan law apply to surround mixes and binaural renderings? Quote Link to comment Share on other sites More sharing options...
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